Commit Graph
25 Commits
Author SHA1 Message Date
Aaron SinclairandClaude 60bbad9c68 Fix TextInput.html to use correct RitzLoader API
Changed from RitzRuntime.loadComponent() (doesn't exist) to
new RitzLoader().load() (correct API).

Also updated DOM element IDs:
- #root → #app (RitzLoader default)
- Added #status div for load status messages
- Added styling for status indicator

Should now load properly in browser.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 12:15:04 -08:00
Aaron SinclairandClaude 443cca5662 Add TextInput example exposing type system limitations + roadmap
Created a new example that demonstrates what we need for proper string/type support:

**TextInput Example (currently a counter):**
- Initially tried to build reactive text input
- Exposed 5 critical limitations:
  1. String signals stored as i32 (should be i8*)
  2. F-string interpolation incomplete (f"Count: {count}" → "0")
  3. No oninput event (only onclick supported)
  4. No event value passing (can't get input.value)
  5. No string operations (len, concat, etc.)

**Quick Fix Applied:**
- Added type coercion in _emit_signal_globals()
- String signals default to i32 0 (temporary)
- Bool signals convert True/False to 1/0
- Example now uses counter to demonstrate reactive updates

**TYPE_SYSTEM_ROADMAP.md:**
Complete implementation plan for proper type support:
- Phase 1: Type hints extraction (already works!)
- Phase 2: Typed signals (i32, i8*, i1)
- Phase 3: String interpolation in text nodes
- Phase 4: Generalized event system
- Phase 5: Component parameter type checking
- Phase 6: Delegate/callback types

This example will drive the type system implementation. Once complete,
text input will work with proper string signals and reactive updates.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:53:56 -08:00
Aaron SinclairandClaude 134ddc4c42 Fix duplicate append bug and componentize tabs
**Bug Fixes:**
- Fixed duplicate js_append_child calls causing DOM element re-insertion
- Elements were being appended twice: once by self-append logic, once by parent loop
- This was breaking CSS transitions on vertical tabs (elements moved in DOM)
- Removed self-append logic from _emit_with() and _emit_yield_component()

**Refactoring:**
- Created reusable HTab and VTab components for horizontal/vertical tabs
- Reduced repetitive tab code from 9 lines per tab to 1 line
- Improved code maintainability and reusability
- WASM bundle size reduced from 5987 bytes to 4690 bytes (22% reduction!)

**Result:**
- CSS transitions now work smoothly on vertical tabs ✓
- All 55 tests passing ✓
- Cleaner, more composable tab components ✓

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:39:53 -08:00
Aaron SinclairandClaude 1575571f3e Implement reactive attributes for minimal DOM updates
Features:
- Track attributes that depend on signals (ternary expressions)
- Store element references in globals for reactive attributes
- Re-evaluate and update only changed attributes when signals change
- Similar to reactive conditionals but for attributes

Performance:
- Minimal DOM updates - only changed attributes are updated
- No full re-renders, no virtual DOM diffing
- Direct attribute updates via js_set_attribute

Example:
  class_='tab active' if tab_index == 0 else 'tab'

When tab_index changes, only the class attribute updates.

Implementation:
- Collection phase: scan for attributes with signal dependencies
- Render phase: store element references to globals
- Signal update: re-evaluate expression and update attribute

All tests passing (55 passed, 2 skipped)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:23:09 -08:00
Aaron SinclairandClaude b0e38db22c Fix nested components - render functions now return i32
Changes:
- Component render functions return i32 (root element) instead of void
- Nested components (yield SomeComponent()) now work correctly
- Added main() entry point that calls top-level component and sets root
- Updated runtime to call main() instead of render_ComponentName()

Note: Active state in ternary expressions still needs reactive updates
This commit fixes the nested component rendering issue

All tests passing (51 passed, 2 skipped)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:16:23 -08:00
Aaron SinclairandClaude adf95f424d Fix lambda event handlers & add ternary expression support
Fixes:
- Lambda functions now correctly pass arguments to handlers
- Function parameters properly emitted in LLVM IR
- Event handlers defined with parameter lists

New feature - Ternary expressions:
- Support Python ternary syntax (x if cond else y) in props
- Eliminates repetitive if/else blocks for active states
- Before: 6 lines per tab button
- After: 1 line with ternary expression

Example:
  class_='tab active' if active else 'tab'

All tests passing (51 passed, 2 skipped)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:07:58 -08:00
Aaron SinclairandClaude c947bcf6e0 Update Tabs example to use lambda event handlers
Replace verbose boilerplate (set_tab_0, set_tab_1, etc.) with clean
lambda syntax using the new feature.

Before (18 lines of boilerplate):
  def set_tab_0(): tab_index = 0
  def set_tab_1(): tab_index = 1
  def set_tab_2(): tab_index = 2
  def set_setting_0(): setting_tab = 0
  def set_setting_1(): setting_tab = 1
  def set_setting_2(): setting_tab = 2

After (2 lines):
  def set_tab(value): tab_index = value
  def set_setting(value): setting_tab = value

Usage:
  onclick=lambda: set_tab(0)
  onclick=lambda: set_setting(1)

Generated WASM: 8810 bytes (smaller than before!)
Lambda functions: 36 total (12 per component × 2 components)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 10:48:40 -08:00
Aaron SinclairandClaude e09a6dedc8 Add component props and lambda event handlers (TDD)
Implements two major features using Test-Driven Development:

1. Component Props/Parameters:
   - Components can accept parameters: @component def Button(label)
   - Arguments passed when yielding: yield Button("Click me")
   - Default values supported: def Tabs(orientation=0)
   - Codegen passes arguments correctly to render functions

2. Lambda Event Handlers:
   - Support onclick=lambda: function_call() syntax
   - Parser converts lambdas to synthetic functions
   - Synthetic functions auto-named: _lambda_0_ComponentName
   - Codegen emits lambda functions as event handlers
   - Clean syntax vs set_tab_0/1/2 boilerplate

Implementation:
   - Added _process_lambdas_in_component() to scan & convert
   - Lambda detection in _transform_expr()
   - "expr" statement type for lambda bodies
   - Component argument passing in _emit_yield_component()
   - Constants vs variables handled correctly in args

Tests (TDD Style):
   - test_component_props.py (8 tests) - all passing
   - test_lambda_simple.py (3 tests) - all passing
   - 46 total tests passing

Examples:
   # Before (verbose)
   def set_tab_0(): tab = 0
   def set_tab_1(): tab = 1
   with Button(onclick=set_tab_0): yield "Tab 0"

   # After (clean)
   with Button(onclick=lambda: set_tab(0)): yield "Tab 0"
   with Button(onclick=lambda: set_tab(1)): yield "Tab 1"

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 10:45:17 -08:00
Aaron SinclairandClaude e686903170 Fix reactive conditional rendering with proper branch swapping
Implements efficient reactive conditionals that pre-render branches once
and swap DOM nodes without recreation, enabling fast switching with
thousands of elements.

Key Fixes:
- Runtime now calls reevaluate_conditional_*() on signal changes
- Match/case swap logic uses phi nodes to load correct old case
- Previously hardcoded case_0 as old value, causing accumulation
- Branch render functions now wrap all content in container div

Implementation:
- Pre-render both if/else branches at init
- Store roots in globals (@cond_N_then_root, @cond_N_else_root)
- On signal change, swap DOM nodes via js_replace_at_marker()
- Match statements use switch/phi pattern to select old case

Tests:
- Added test_reactive_conditionals.py (5 new tests)
- Updated test_llvm_codegen_conditional.py for reactive infrastructure
- All 35 tests passing

Performance: No re-rendering on switches, perfect for dynamic content.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 10:32:40 -08:00
Aaron SinclairandClaude ac7726df46 Wire up reactive signal updates to conditionals
Critical change that makes conditionals reactive:

- Added signal_conditional_deps map to track dependencies
- Added _extract_signals_from_expr() to find signals in expressions
- Populate dependency map during _collect_conditionals()
- Replace TODO comments in signal setters with reevaluate calls

How it works:
1. During collection, analyze if/match test/subject expressions
2. Extract all signal names referenced in conditions
3. Build map: signal_name -> [conditional_ids that use it]
4. When signal is updated (assign/augassign), call reevaluate for each dependent conditional

Example: set_tab_0() now:
  store i32 0, i32* @signal_Tabs_tab_index
  call void @reevaluate_conditional_4()
  call void @reevaluate_conditional_5()
  call void @reevaluate_conditional_6()
  call void @reevaluate_conditional_7()

This makes tabs fully interactive!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 03:57:15 -08:00
Aaron SinclairandClaude 3540c44abb Implement reactive match/case rendering
- Implemented _emit_match_reactive() to generate init/reevaluate functions
- Modified _emit_match() to create markers and call init functions
- Init function pre-renders all cases and uses switch to insert active one
- Reevaluate function checks if subject changed and swaps DOM

Match init function:
- Calls _render_cond_X_case_Y() for each case
- Stores all case roots in globals
- Evaluates subject with switch instruction
- Inserts matching case at marker position

Fallback to _emit_match_static() if not collected.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 03:55:26 -08:00
Aaron SinclairandClaude 44db8ff022 Integrate reactive rendering into _emit_if()
Modified _emit_if() to:
- Create marker node via js_create_marker()
- Append marker to parent element
- Store marker ID in global
- Call _init_conditional_X() to render and insert active branch

Branch render functions work correctly:
- Build element tree locally
- Return root element ID
- Called by init function to pre-render all branches

Fallback to _emit_if_static() if conditional not collected.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 03:53:38 -08:00
Aaron SinclairandClaude 8bf1c38858 Add reactive conditional infrastructure
- Collect conditionals during IR scan (if/match statements)
- Emit conditional state globals (marker, current, branch roots)
- Generate init functions that pre-render all branches
- Generate reevaluate functions that swap DOM on condition change
- Add JS function declarations for markers and swapping

Not yet integrated with actual rendering - still emitting static if/match.
Next: modify _emit_if() to use reactive approach.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 03:51:01 -08:00
Aaron Sinclair 9f601b1787 Fix element appending in conditional branches
- Add parent_element_stack to track nesting context
- Elements inside if/match branches append to parent
- Fixes: Li elements inside if statements now append to Ul parent
- Tabs now render visibly!
- TODO: Fix duplicate appends
- All tests passing (30/30)
2025-11-15 03:43:06 -08:00
Aaron Sinclair cdddbf675a Add component parameter support and fix JS runtime
- Emit function parameters in component signature
- JS runtime passes props as positional arguments
- Remove incorrect return value handling (components call js_set_root internally)
- Enables: def Tabs(orientation=0)
- All tests passing (30/30)
2025-11-15 03:39:43 -08:00
Aaron Sinclair 41474aceda Add basic component composition support
- Handle yield_component statement type
- Call child component render function
- Enables: yield VerticalTabs()
- All tests passing (30/30)
- Tabs.wasm size: 3185 → 3205 bytes
2025-11-15 03:36:38 -08:00
Aaron Sinclair cd89f75c1c Implement match/case statement code generation
- Add _emit_match() using LLVM switch instruction
- Handle value patterns and wildcard (case _:) patterns
- Each case gets its own basic block with branch to end
- Wildcard case becomes default label in switch
- All tests passing (30/30)
- Tabs.wasm size: 1908 → 3185 bytes
2025-11-15 03:35:31 -08:00
Aaron Sinclair e18baf3106 Add direct signal assignment in event handlers
- Handle 'assign' type statements in _emit_handler_statement()
- Evaluate value expression and store to signal global
- Enables patterns like: setting_tab = 0
- All tests passing (30/30)
2025-11-15 03:33:45 -08:00
Aaron Sinclair 74ff1e7e9f Support multiple components in single file with scoped signals
- Update generate_llvm_ir() to accept list of component dicts
- Process each component with own signal/handler state
- Scope signal globals with component name prefix (@signal_ComponentName_signalName)
- Add _signal_global() helper for scoped signal names
- Update tests for scoped signal names
- All tests passing (30/30)
2025-11-15 03:32:38 -08:00
Aaron Sinclair 0063a8536c Add comparison operator support for if conditions
- Extend _emit_expr() to handle 'compare' type expressions
- Map Python comparison ops (Gt, Lt, Eq, etc) to LLVM icmp predicates
- Convert i1 result to i32 for compatibility
- All conditional tests passing (3/3)
2025-11-15 03:29:57 -08:00
Aaron Sinclair 044eda2293 Implement basic if statement rendering in LLVM IR
- Add _emit_if() method to handle if statements
- Add _emit_expr() to evaluate signal references and constants
- Create basic blocks for then/else/merge
- Convert condition to i1 and branch
- Test passing: test_if_statement_codegen
2025-11-15 03:28:44 -08:00
Aaron Sinclair a3cd1df40a Fix parser test: args → params 2025-11-15 03:25:46 -08:00
Aaron Sinclair 81d51d5617 Parser: Support multiple components in one file, change args to params with defaults 2025-11-15 03:25:13 -08:00
Aaron Sinclair 635d466874 Implement Python → LLVM IR → WASM reactive framework
MAJOR ACHIEVEMENT: Full working reactive framework!

## What's Working

✅ Python → AST → Ritz IR → LLVM IR → WASM pipeline
✅ Reactive signals stored in WASM memory (@signal_name = global i32)
✅ Event handlers exported from WASM and callable from JS
✅ Clean runtime with RitzLoader and debug tools
✅ Two working examples: HelloWorld and HighFive counter

## Core Components

### Parser (ritz/parser.py)
- Uses Python's ast module to parse components
- Handles @component decorator, signals, event handlers
- Supports yield, with statements, f-strings, augmented assignment (+=)
- Clean syntax: from ritz.syntax import *

### LLVM IR Code Generator (ritz/llvm_codegen_signals.py)
- Generates LLVM IR directly (not C!)
- Signals as global variables in WASM memory
- Exports getter/setter functions for each signal
- Exports event handler functions for JS to call
- UTF-8 string handling

### Build System (ritz/build.py)
- Python → AST → IR → LLVM IR → clang --target=wasm32 → WASM
- Saves intermediate .ll files for inspection
- Debug symbols support (-g flag)

### Runtime (runtime/ritz-runtime.js)
- RitzRuntime class: DOM bridge for WASM
- RitzLoader class: Simplified component loading
- Debug bar with Ctrl+` toggle
- Signal updates trigger DOM updates

## Examples

### HelloWorld.py
Simple static content - renders <p>Hello World</p>

### HighFive.py
Reactive counter with:
- Signal in WASM memory (high_fives = signal(0))
- Event handler (increment function)
- DOM updates on signal change

## Test Coverage

- 4 parser tests (all passing)
- 4 LLVM codegen tests (all passing)
- 4 signal parsing tests (all passing)
- Code formatted with black and ruff

## Next Steps

- <script type="text/ritz"> in-browser compilation
- Better signal-to-DOM binding tracking
- More complex examples (TodoMVC, forms, lists)
- Playwright browser tests

---

This is a genuinely innovative framework: write Python, compile to WASM,
run with reactive signals in WASM memory. No virtual DOM, no transpilation,
just compiled Python with fine-grained reactivity.

🎉 Python → WASM → Reactive UI is REAL!
2025-11-15 01:50:40 -08:00
A2IA 316c090778 Initial commit - some junk 2025-11-15 08:07:09 +00:00