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Author SHA1 Message Date
Aaron SinclairandClaude ea7dadc5ae Implement self-hosted debug console and @external decorator
This commit completes the self-hosting of Ritz's debug console and
introduces the @external decorator for elegant JavaScript bridge functions.

## Major Features

### 1. Self-Hosted Debug Console (DebugConsole.py)
- Entire debug console UI written in Ritz itself
- Signal-based state management for toggle functionality
- Displays runtime stats (memory, signals, DOM nodes, logs)
- Live reactive updates when signals change in main app
- Keyboard shortcut support (Ctrl+`)

### 2. @external Decorator for JavaScript Bridges
- Pythonic decorator syntax: @external or @bridge
- Parser automatically recognizes and tracks external functions
- Codegen emits proper LLVM declarations
- No more hacky string checks (startswith("js_"))
- Clean, declarative bridge function definitions

Example:
```python
@external
def js_toggle_debug_console():
    pass

def toggle():
    js_toggle_debug_console()  # Clean call to JS bridge
```

### 3. Enhanced RitzLoader Debug Mode
- `new RitzLoader({ debug: true })` auto-loads DebugConsole.wasm
- Keyboard shortcut registration (Ctrl+` toggle)
- Runtime stats injection (memory, signals, DOM nodes)
- Automatic status element hiding when debug enabled
- Debug console isolated in separate WASM runtime

## Bug Fixes

- Fixed reactive text node scoping (prevent global name collisions)
- Fixed CSS specificity for debug console status (use #ritz-debug)
- Fixed signal cross-contamination between runtimes (scope to rootElement)
- Fixed parser to handle expression statements in function bodies
- Fixed conditional branch rendering (append children to wrapper divs)

## Infrastructure Improvements

- Added H4 and Pre elements to syntax.py
- Parser handles @external decorator on top-level functions
- Codegen pre-collects external functions before emitting declarations
- Runtime scopes querySelector to prevent cross-runtime interference
- Debug stats update reactively on every signal change

## Files Added/Modified

New files:
- examples/runtime/DebugConsole.py - Self-hosted debug UI
- examples/runtime/DebugConsole.wasm - Compiled debug console (1.8KB)
- PHASE4_CLEANUP.md - Next phase planning document

Modified:
- ritz/parser.py - @external decorator support
- ritz/llvm_codegen_signals.py - External function handling
- ritz/syntax.py - Added external/bridge decorators, H4, Pre
- examples/runtime/ritz-runtime.js - Debug mode, stats updates
- examples/runtime/styles.css - Merged debug styles
- examples/template.html - Debug mode enabled by default
- examples/highfive/HighFive.html - Simplified using template

## Known Issues (Addressed in PHASE4_CLEANUP.md)

1. Debug console shifts page RIGHT (should shift LEFT)
2. Toggle implementation un-Ritzy (calls JS to manipulate DOM)
   - Should use reactive class binding + @event decorator
   - Needs event object bridge for keyboard events
3. Missing test infrastructure

## Next Steps (Phase 4)

See PHASE4_CLEANUP.md for detailed plan:
- Implement reactive class binding (signal-driven classes)
- Add @event decorator for declarative event registration
- Build event object bridge (access event.key, event.ctrlKey)
- Create Python test mode (execute without browser)
- Add comprehensive test suite
- Update all examples to use new patterns

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 18:28:24 -08:00
Aaron SinclairandClaude ddd2c03a9d Implement RitzMain() convention and Main.wasm standard
**Convention: RitzMain() entry point**
Every Ritz file now requires a `@component def RitzMain()` as the entry point.
This provides a consistent, predictable entry point for all applications.

**Universal Main.wasm output**
Build system now always outputs Main.wasm instead of ComponentName.wasm.
This means every example uses the exact same HTML boilerplate!

**Changes:**

**Codegen (llvm_codegen_signals.py):**
- Check for RitzMain component at generation time
- Error if RitzMain not found: "No RitzMain component found!"
- Always call `render_RitzMain()` from main() entry point
- Fix: Scope reactive text nodes to components (`@reactive_text_ComponentName_N_node`)
  - Prevents global name collisions when multiple components have reactive text

**Build (build.py):**
- Output Main.wasm in same directory as source file
- Output Main.ll (LLVM IR) for inspection
- Convention over configuration!

**Loader (ritz-runtime.js):**
- Auto-detect component name from WASM filename
- `new RitzLoader().load('Main.wasm')` - no second parameter needed!
- Component name used only for status messages

**Template (examples/template.html):**
- Minimal boilerplate - literally 25 lines
- Just copy and change nothing!
- Loads Main.wasm - works for every example

**Styles (examples/runtime/styles.css):**
- Shared styles for all examples
- Clean, modern defaults
- App container, buttons, inputs, typography

**Example (HighFive):**
```python
@component
def HighFive():
    # ... component logic

@component
def RitzMain():
    """Entry point - required!"""
    yield HighFive()
```

**Result:**
✅ Every example: copy template.html, change nothing
✅ Every example: builds to Main.wasm
✅ Consistent entry point: RitzMain()
✅ No more component name boilerplate

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 15:46:36 -08:00
Aaron SinclairandClaude 999327172e Reorganize HighFive example into highfive/ subdirectory
**Structure Before:**
examples/
  ├── HighFive.py, HighFive.html, HighFive.wasm, HighFive.ll (loose files)
  ├── highfive.html (old duplicate)
  ├── tabs/Tabs.*
  └── textinput/TextInput.*

**Structure After:**
examples/
  ├── highfive/HighFive.*
  ├── tabs/Tabs.*
  └── textinput/TextInput.*

**Changes:**
- Moved all HighFive.* files to examples/highfive/ subdirectory
- Updated paths in HighFive.html: runtime/ → ../runtime/
- Removed old duplicate highfive.html file
- Now consistent with tabs/ and textinput/ structure

**Testing:**
Access via: http://localhost:8111/highfive/HighFive.html

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 15:16:06 -08:00
Aaron SinclairandClaude a43b325755 Fix HighFive example paths and rebuild with latest codegen
**Bug:** HighFive.html couldn't load - "main function not found"
**Root Cause:** Incorrect paths in HTML (../runtime/ instead of runtime/)

**Fixes:**
1. Updated HighFive.html paths:
   - ../runtime/ritz-runtime.js → runtime/ritz-runtime.js
   - ../runtime/ritz-debug.js → runtime/ritz-debug.js
   - ../runtime/ritz-debug.css → runtime/ritz-debug.css

2. Rebuilt HighFive.wasm with latest codegen (includes LLVM syntax fixes)

**Result:**
✅ HighFive example now loads correctly
✅ All runtime scripts found at correct paths

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 15:09:37 -08:00
Aaron SinclairandClaude 7efa7786cf Fix conditional branch rendering: append children to wrapper
**Bug:** Conditional branches (match/case) rendered empty content.
- Tabs would switch but show no content in each tab
- Wrapper div was created but children never appended to it

**Root Cause:**
In `_emit_conditional_branch_function`, statements were rendered but
their return values were discarded:
```python
for stmt in body:
    self._emit_statement(stmt)  # ← return value ignored!
```

**Fix:**
Append returned elements to wrapper, just like `_emit_with` does:
```python
for stmt in body:
    child_var = self._emit_statement(stmt)
    if child_var:
        self.lines.append(f"call void @js_append_child(i32 %{wrapper_var}, i32 %{child_var})")
```

**LLVM Before:**
```llvm
%var87 = call i32 @js_create_element(...)  ; wrapper
%var89 = call i32 @js_create_element(...)  ; content
; ... build var89's children ...
ret i32 %var87  ; ← var89 never appended!
```

**LLVM After:**
```llvm
%var87 = call i32 @js_create_element(...)  ; wrapper
%var89 = call i32 @js_create_element(...)  ; content
; ... build var89's children ...
call void @js_append_child(i32 %var87, i32 %var89)  ; ← FIX!
ret i32 %var87
```

**Result:**
✅ Tabs example now shows content in each tab
✅ Vertical tabs (nested conditionals) also work

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 15:05:10 -08:00
Aaron SinclairandClaude 0b77c2ff3c Implement reactive text nodes & fix LLVM syntax for clang 20
**Reactive Text Nodes:**
- F-strings with signal dependencies now update automatically
- Added js_create_text_with_int() and js_update_text_with_int() for efficient "prefix{int}" pattern
- Text nodes stored in @reactive_text_N_node globals for updates
- Scan and track f-string dependencies during collection phase

**Binary Operations:**
- Implemented BinOp support in parser and codegen
- Maps Add → add i32, Sub → sub i32, Mult → mul i32, Div → sdiv i32, Mod → srem i32
- count = count + 1 now generates correct arithmetic instead of store i32 0

**LLVM Syntax Fixes (clang 20 compatibility):**
- Fixed getelementptr syntax: removed parentheses around type
- Before: getelementptr inbounds ([N x i8], [N x i8]* @str, ...)
- After:  getelementptr inbounds [N x i8], [N x i8]* @str, ...
- Created _emit_string_ptr() helper for consistent string pointer generation
- Fixed in: element creation, attribute setting, event binding, select instructions

**Runtime (ritz-runtime.js):**
- Added js_create_text_with_int(prefix, intValue) - creates text node with "prefix" + intValue
- Added js_update_text_with_int(node, prefix, intValue) - updates text content

**Result:**
✅ TextInput counter increments/decrements correctly
✅ Tabs example works (reactive attributes, conditionals)
✅ Both examples compile with clang 20

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 15:00:36 -08:00
Aaron SinclairandClaude d8a2e28fd5 Fix tabs onclick handlers by inlining components
**Problem:**
- HTab/VTab components received onclick as a parameter
- When binding events, codegen used parameter name "onclick" instead of actual function
- Runtime couldn't find handler function in WASM exports

**Root Cause:**
We don't support passing functions as component parameters yet. When a child
component uses onclick=onclick where onclick is a parameter, we bind the
string "onclick" instead of tracking which function was actually passed.

**Fix:**
Inlined HTab and VTab components back into parent components. Now lambdas
are directly on Button elements, so they generate proper synthetic handlers
(_lambda_0_Tabs, _lambda_1_Tabs, etc.) that get exported.

**Result:**
✅ All tab click handlers now work
✅ Handlers exported: _lambda_0_Tabs, _lambda_1_Tabs, _lambda_2_Tabs,
   _lambda_0_VerticalTabs, _lambda_1_VerticalTabs, _lambda_2_VerticalTabs

**TODO:**
Implement function pointers/delegates as component parameters to restore
component reusability (tracked in TYPE_SYSTEM_ROADMAP.md)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 14:41:53 -08:00
Aaron SinclairandClaude e1219ea0c1 Implement binary operations (BinOp) support
**Parser changes (parser.py):**
- Added ast.BinOp handling in _transform_expr()
- Emits: {type: "binop", left: ..., op: "Add|Sub|Mult|Div|Mod", right: ...}

**Codegen changes (llvm_codegen_signals.py):**
- Added BinOp handling in _emit_expr()
- Maps Python ops to LLVM instructions:
  - Add → add i32
  - Sub → sub i32
  - Mult → mul i32
  - Div → sdiv i32 (signed division)
  - Mod → srem i32 (signed remainder)

**Result:**
Before: count = count + 1 → store i32 0 (WRONG!)
After:  count = count + 1 → load, add i32 1, store ✓

**Still TODO:**
The counter buttons now UPDATE the signal correctly, but the display
doesn't update because f-string text nodes aren't reactive yet.
We need reactive text nodes (similar to reactive attributes).

All 55 tests passing ✓

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 12:18:16 -08:00
Aaron SinclairandClaude 60bbad9c68 Fix TextInput.html to use correct RitzLoader API
Changed from RitzRuntime.loadComponent() (doesn't exist) to
new RitzLoader().load() (correct API).

Also updated DOM element IDs:
- #root → #app (RitzLoader default)
- Added #status div for load status messages
- Added styling for status indicator

Should now load properly in browser.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 12:15:04 -08:00
Aaron SinclairandClaude 443cca5662 Add TextInput example exposing type system limitations + roadmap
Created a new example that demonstrates what we need for proper string/type support:

**TextInput Example (currently a counter):**
- Initially tried to build reactive text input
- Exposed 5 critical limitations:
  1. String signals stored as i32 (should be i8*)
  2. F-string interpolation incomplete (f"Count: {count}" → "0")
  3. No oninput event (only onclick supported)
  4. No event value passing (can't get input.value)
  5. No string operations (len, concat, etc.)

**Quick Fix Applied:**
- Added type coercion in _emit_signal_globals()
- String signals default to i32 0 (temporary)
- Bool signals convert True/False to 1/0
- Example now uses counter to demonstrate reactive updates

**TYPE_SYSTEM_ROADMAP.md:**
Complete implementation plan for proper type support:
- Phase 1: Type hints extraction (already works!)
- Phase 2: Typed signals (i32, i8*, i1)
- Phase 3: String interpolation in text nodes
- Phase 4: Generalized event system
- Phase 5: Component parameter type checking
- Phase 6: Delegate/callback types

This example will drive the type system implementation. Once complete,
text input will work with proper string signals and reactive updates.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:53:56 -08:00
Aaron SinclairandClaude 134ddc4c42 Fix duplicate append bug and componentize tabs
**Bug Fixes:**
- Fixed duplicate js_append_child calls causing DOM element re-insertion
- Elements were being appended twice: once by self-append logic, once by parent loop
- This was breaking CSS transitions on vertical tabs (elements moved in DOM)
- Removed self-append logic from _emit_with() and _emit_yield_component()

**Refactoring:**
- Created reusable HTab and VTab components for horizontal/vertical tabs
- Reduced repetitive tab code from 9 lines per tab to 1 line
- Improved code maintainability and reusability
- WASM bundle size reduced from 5987 bytes to 4690 bytes (22% reduction!)

**Result:**
- CSS transitions now work smoothly on vertical tabs ✓
- All 55 tests passing ✓
- Cleaner, more composable tab components ✓

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-15 11:39:53 -08:00
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# Phase 4: Cleanup & Polish - Make It Sexy
## Critical Issues to Fix
### 1. Debug Console UI Jank
**Problem**: Page content shifts RIGHT when debug console opens (counter-intuitive)
- Expected: Content shifts LEFT to make room
- Current: Content margin-right increases, pushing content right
**Fix**:
```css
/* BEFORE (wrong) */
body.debug-open #app {
margin-right: 420px; /* Pushes content right - bad! */
}
/* AFTER (correct) */
body.debug-open #app {
margin-right: 0; /* Keep in place or... */
/* OR shift left to center remaining space */
transform: translateX(-200px);
}
```
### 2. Un-Ritzy Toggle Implementation (CRITICAL)
**Current (WRONG)**: JS manipulates DOM classes, WASM calls JS bridge function
```python
# ANTI-PATTERN - calling JS to manipulate DOM!
@external
def js_toggle_debug_console():
pass
def toggle():
js_toggle_debug_console() # ❌ JS does the work
```
**Correct (RITZY)**: Signal drives reactive class, declarative event binding
```python
# THE RITZ WAY - declarative and reactive!
console_open = signal(False)
@event('keydown') # Declarative event registration
def handle_keydown(event):
if event.key == '`' and event.ctrlKey:
console_open.value = not console_open.value
def toggle():
"""Button click handler"""
console_open.value = not console_open.value
# Reactive class binding (syntax TBD)
with Div(class_=lambda: 'ritz-debug' if console_open else 'ritz-debug hidden'):
# ...or maybe:
# class_={'ritz-debug': True, 'hidden': not console_open}
```
**What this requires**:
#### A. Reactive Class Binding
- [ ] Parser support for lambda/function in class attribute
- [ ] Codegen to track class dependencies on signals
- [ ] Runtime bridge: `js_set_class(elem_id, class_string)`
- [ ] Signal updates trigger class re-evaluation
#### B. Declarative Event System (`@event` decorator)
- [ ] `@event('keydown')` decorator in syntax.py
- [ ] Parser recognizes @event and extracts event type
- [ ] Codegen emits global event registration (not element-specific)
- [ ] Runtime: `js_register_global_event(event_type, handler_name)`
- [ ] JS passes event object to WASM with properties
- [ ] WASM can access `event.key`, `event.ctrlKey`, etc.
#### C. Event Object Bridge
- [ ] Define event object structure (dict/struct in WASM)
- [ ] JS serializes event properties to WASM memory
- [ ] WASM handler receives event pointer
- [ ] Helper functions: `event_get_key()`, `event_get_ctrl_key()`, etc.
## Framework Improvements Needed
### 3. Reactive Attribute System (Beyond Classes)
Make ALL attributes reactive:
```python
disabled = signal(False)
with Button(disabled=disabled):
yield "Click me"
# When disabled changes, button.disabled updates automatically
```
**Implementation**:
- [ ] Track attribute dependencies on signals
- [ ] Generate update functions for each reactive attribute
- [ ] Runtime bridge: `js_set_attribute_bool()`, `js_set_attribute_int()`, etc.
### 4. Testing Infrastructure
**Problem**: No way to test Ritz code without manual browser testing
**Solution A: Python Interpreter Mode**
```bash
# Run Ritz components in pure Python for testing
python3 -m ritz.test examples/highfive/HighFive.py
# Output:
# ✓ HighFive renders correctly
# ✓ increment() updates signal
# ✓ Button has correct onclick handler
```
Implementation:
- [ ] Create `ritz/test_runtime.py` - Python VNode interpreter
- [ ] Execute component functions, track signal changes
- [ ] Assert on rendered VNode tree structure
- [ ] Mock event handlers and verify signal updates
**Solution B: LLVM Interpreter**
```bash
# Execute LLVM IR directly (no WASM step)
python3 -m ritz.test --llvm examples/highfive/HighFive.py
# Uses: lli (LLVM interpreter) or llvm-python bindings
```
Implementation:
- [ ] Mock JS bridge functions in C/LLVM
- [ ] Execute LLVM IR with test assertions
- [ ] Verify correct function calls and signal state
**Solution C: Headless Browser Tests**
```bash
# Full integration tests with Playwright/Puppeteer
python3 -m ritz.test --browser examples/highfive/HighFive.py
```
Implementation:
- [ ] Playwright/Puppeteer test harness
- [ ] Load WASM in headless browser
- [ ] Verify DOM structure and interactions
- [ ] Snapshot testing for visual regression
### 5. Test Coverage Requirements
**Unit Tests Needed**:
- [ ] Parser: All AST node types
- [ ] Parser: @component, @external, @event decorators
- [ ] Codegen: Signal generation
- [ ] Codegen: Event handler generation
- [ ] Codegen: Reactive attributes
- [ ] Codegen: Conditional rendering
- [ ] Runtime: Signal updates
- [ ] Runtime: Event dispatch
- [ ] Runtime: DOM mutations
**Integration Tests Needed**:
- [ ] Counter component (signals + events)
- [ ] Tabs component (match/case conditionals)
- [ ] Forms (input binding, validation)
- [ ] Debug console (global events, reactive classes)
**Snapshot Tests**:
- [ ] Generated LLVM IR (detect codegen regressions)
- [ ] Generated WASM size (detect bloat)
- [ ] Rendered HTML structure
## Code Quality & Consistency
### 6. Example App Consistency
Update all examples to use:
- [ ] RitzMain() convention
- [ ] Main.wasm output
- [ ] template.html (no custom HTML)
- [ ] Shared styles.css
- [ ] Component-specific styles in <style> tag only
- [ ] @external for any JS bridge functions
- [ ] Consistent naming conventions
Examples to update:
- [ ] `examples/tabs/Tabs.py` - Add RitzMain
- [ ] `examples/textinput/TextInput.py` - Add RitzMain
- [ ] `examples/toggle/Toggle.py` - Add RitzMain
- [ ] All: Copy template.html
- [ ] All: Remove duplicate styles
### 7. Documentation
- [ ] Update CLAUDE.md with @external decorator
- [ ] Update CLAUDE.md with @event decorator (when implemented)
- [ ] Document reactive attribute syntax
- [ ] Testing guide (how to run tests)
- [ ] Examples README with descriptions
## Architecture Questions to Resolve
### 8. Reactive Class Syntax
**Option 1: Lambda (Python-like)**
```python
with Div(class_=lambda: 'active' if is_active else 'inactive'):
```
Pros: Pythonic, clear dependency
Cons: Lambdas need special handling in parser
**Option 2: Template strings (f-string-like)**
```python
with Div(class_=f"menu {('active' if is_open else '')}"):
```
Pros: Familiar syntax
Cons: Hard to track dependencies, less clear
**Option 3: Dict with signal values**
```python
with Div(class_={'menu': True, 'active': is_open, 'disabled': is_disabled}):
```
Pros: Very clear dependencies, React-like
Cons: Different from HTML class syntax
**Decision needed**: Which syntax to use?
### 9. Event Object Design
How should event handlers access event properties?
**Option 1: Parameter object (dict-like)**
```python
@event('keydown')
def handle_keydown(event):
if event['key'] == '`' and event['ctrlKey']:
...
```
**Option 2: External functions**
```python
@external
def event_get_key() -> str:
pass
@event('keydown')
def handle_keydown():
if event_get_key() == '`' and event_get_ctrl_key():
...
```
**Option 3: Global event context**
```python
@event('keydown')
def handle_keydown():
if current_event.key == '`' and current_event.ctrlKey:
...
```
**Decision needed**: Which approach?
## Success Criteria
Before moving to Phase 5 (was Phase 4), we must have:
- ✅ Debug console opens/closes with proper CSS transitions
- ✅ Page content shifts LEFT (or stays in place) when console opens
- ✅ Console toggle is 100% Ritz (signal + reactive class)
- ✅ Ctrl+` registered declaratively with @event decorator
- ✅ Event object accessible in WASM handlers
- ✅ Test infrastructure in place (at least Python mode)
- ✅ All examples updated to use RitzMain convention
- ✅ Test coverage >70% for parser and codegen
- ✅ Documentation updated
- ✅ No JS DOM manipulation (except initial setup)
## Timeline Estimate
- **Reactive classes**: 2-3 hours (parser + codegen + runtime)
- **@event decorator**: 3-4 hours (parser + codegen + runtime + event bridge)
- **Event object bridge**: 2-3 hours (memory layout + JS serialization)
- **Python test mode**: 4-5 hours (VNode interpreter + test harness)
- **Unit tests**: 3-4 hours (parser, codegen tests)
- **Example cleanup**: 1-2 hours (update 4 examples)
- **Debug console refactor**: 1-2 hours (use reactive classes + @event)
**Total**: ~20-25 hours of focused work
## Notes
- The @external decorator is **beautiful** and should be the template
- Everything should feel declarative and Pythonic
- WASM should handle logic, JS should only bridge
- Tests are critical - no more manual browser testing for every change
- Keep examples simple and pedagogical
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# Type System & String Support Roadmap
This document outlines what needs to be implemented for proper type support in Ritz, driven by the TextInput example which exposes current limitations.
## Current State: Everything is i32
All signals, parameters, and values are treated as `i32`:
```llvm
@signal_MyComponent_text = global i32 0 ; String stored as i32!
@signal_MyComponent_count = global i32 0 ; OK
@signal_MyComponent_active = global i32 0 ; Should be i1
```
## Exposed Limitations (from TextInput example)
1. **String signals don't work**
- `text = signal("")` compiles to `i32 0`, not a string
- No way to store actual string data
2. **F-string interpolation incomplete**
- `f"Count: {count}"` renders as just the signal value `"0"`
- Missing string concatenation in LLVM IR
- See `llvm_codegen_signals.py:1190-1205`
3. **No oninput event**
- Only `onclick` supported
- Need generalized event system for `oninput`, `onchange`, etc.
4. **No event value passing**
- `onclick` doesn't pass event data
- `oninput` needs to pass `event.target.value` to handler
5. **No string operations**
- `len(text)` not implemented
- No concat, slice, format, etc.
## Implementation Plan
### Phase 1: Type Hints in Parser ✅ (Parser already extracts them!)
Python's `ast` module gives us type annotations for free:
```python
def Profile(name: str, age: int, active: bool):
pass
```
**Parser changes:**
- Extract type hints from `ast.arg.annotation`
- Store in IR: `{"name": "age", "type": "int"}`
- Handle `Signal[T]`, `Callable[[Args], Return]` generics
### Phase 2: Typed Signals
**Goal:** Different LLVM types based on initial value/annotation
```python
count: Signal[int] = signal(0) # → global i32 0
name: Signal[str] = signal("") # → global i8* null
active: Signal[bool] = signal(True) # → global i1 true
```
**Implementation:**
```python
# llvm_codegen_signals.py:_emit_signal_globals()
def _emit_signal_globals(self, component: dict[str, Any]) -> None:
for signal_name, signal_info in self.signals.items():
signal_type = self._infer_signal_type(signal_info)
initial_value = self._format_initial_value(signal_info, signal_type)
if signal_type == "str":
self.lines.append(f"@signal_{component_name}_{signal_name} = global i8* {initial_value}")
elif signal_type == "bool":
self.lines.append(f"@signal_{component_name}_{signal_name} = global i1 {initial_value}")
else: # int
self.lines.append(f"@signal_{component_name}_{signal_name} = global i32 {initial_value}")
```
**String storage options:**
1. **Global string pool** - Immutable strings in WASM memory (simplest, start here)
2. **Dynamic allocation** - malloc/free for mutable strings (later)
### Phase 3: String Interpolation in Text Nodes
**Goal:** `f"Count: {count}"` → "Count: 42" in DOM
**Current code** (line 1190-1205):
```python
elif value["type"] == "fstring":
# TODO: Implement proper string concatenation
# Currently only emits signal value, loses prefix/suffix
```
**Needed:**
```python
def _emit_fstring_text(self, fstring_expr: dict) -> str:
"""Emit f-string as concatenated text node."""
parts = []
for part in fstring_expr["parts"]:
if part["type"] == "constant":
# Static string part
parts.append(self._get_or_create_string(part["value"]))
elif part["type"] == "formatted_value":
# Signal value - convert to string
signal_var = self._emit_expr(part["value"])
str_var = self._new_var()
self.lines.append(f" %{str_var} = call i8* @int_to_str(i32 {signal_var})")
parts.append(f"%{str_var}")
# Concatenate all parts
result = self._concat_strings(parts)
text_var = self._new_var()
self.lines.append(f" %{text_var} = call i32 @js_create_text(i8* {result})")
return text_var
```
**New JS bridge functions needed:**
```llvm
declare i8* @int_to_str(i32) ; Convert i32 to string
declare i8* @str_concat(i8*, i8*) ; Concatenate two strings
declare i32 @str_len(i8*) ; String length
```
### Phase 4: Generalized Event System
**Goal:** Support `oninput`, `onchange`, `onkeypress`, etc.
**Current:** Only `onclick` hardcoded
```python
if prop_name == "onclick":
# Special handling
```
**Needed:**
```python
EVENT_TYPES = {
"onclick": {"js_name": "click", "signature": "void ()"},
"oninput": {"js_name": "input", "signature": "void (i8*)"}, # Passes value
"onchange": {"js_name": "change", "signature": "void (i8*)"},
"onkeypress": {"js_name": "keypress", "signature": "void (i32)"}, # Passes keycode
}
def _emit_element_props(self, elem_var: str, props: dict):
for prop_name, prop_value in props.items():
if prop_name.startswith("on"):
event_type = EVENT_TYPES.get(prop_name)
self._emit_event_binding(elem_var, event_type, prop_value)
```
**Runtime changes** (ritz-runtime.js):
```javascript
js_bind_event(elemId, eventNamePtr, handlerNamePtr, passValue) {
const eventName = this.readString(eventNamePtr);
const handlerName = this.readString(handlerNamePtr);
const handler = this.wasmInstance.exports[handlerName];
element.addEventListener(eventName, (event) => {
if (passValue && event.target) {
// For oninput, pass the input value to WASM
const valuePtr = this.createWasmString(event.target.value);
handler(valuePtr);
} else {
handler();
}
});
}
```
### Phase 5: Component Parameter Types
**Goal:** Type-checked component calls
```python
@component
def Greeting(name: str, age: int):
yield f"{name} is {age} years old"
# Type-checked call
yield Greeting(name="Alice", age=30) # ✓
yield Greeting(name=42, age="Bob") # ✗ Type error
```
**Implementation:**
- Parser extracts parameter types
- Codegen validates argument types at call site
- Emit typed LLVM function signatures:
```llvm
define i32 @render_Greeting(i8* %name, i32 %age)
```
### Phase 6: Delegate/Callback Types
**Goal:** Type-safe function callbacks
```python
from ritz.types import Delegate
@component
def Button(on_click: Delegate[[], None], label: str):
with Button(onclick=on_click):
yield label
```
**LLVM representation:**
```llvm
define i32 @render_Button(void ()* %on_click, i8* %label)
```
## Migration Strategy
**Backwards Compatibility:**
- Support untyped code (default to i32)
- Gradual opt-in with type hints
- Add warnings for type mismatches
**Testing:**
- Update existing tests to use types
- Add type-specific test suites
- Test type inference vs explicit hints
## Success Criteria
When this is complete, the TextInput example should work:
```python
@component
def TextInput():
text: Signal[str] = signal("")
def on_input(value: str):
text = value
with Input(type_="text", oninput=on_input):
pass
with P():
yield f"You typed: {text}" # ✓ Full interpolation
with P():
yield f"Length: {len(text)}" # ✓ String operations
```
**Result:**
- Reactive text input with live updates ✓
- Proper string storage and manipulation ✓
- Type-safe event handlers ✓
- Clean, Pythonic syntax ✓
---
This is the foundation for a production-ready type system. Let's build it! 🚀
-96
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>HighFive Counter - Ritz Framework</title>
<link rel="stylesheet" href="../runtime/ritz-debug.css">
<style>
body {
font-family: system-ui, sans-serif;
background: #f5f5f5;
}
#app {
max-width: 800px;
margin: 50px auto;
padding: 40px;
background: white;
border-radius: 8px;
box-shadow: 0 2px 8px rgba(0,0,0,0.1);
}
.high-five-app {
text-align: center;
}
.high-five-app p {
font-size: 18px;
margin: 15px 0;
color: #333;
}
.high-five-app .count {
font-size: 48px;
font-weight: bold;
color: #0066cc;
margin: 30px 0;
}
.high-five-app button {
font-size: 18px;
padding: 15px 40px;
background: #0066cc;
color: white;
border: none;
border-radius: 8px;
cursor: pointer;
transition: all 0.2s;
}
.high-five-app button:hover {
background: #0052a3;
transform: scale(1.05);
}
.high-five-app button:active {
transform: scale(0.98);
}
</style>
</head>
<body>
<div id="app"></div>
<div id="ritz-debug" class="ritz-debug hidden">
<div class="debug-header">
<h3>🎭 Ritz Debug</h3>
<button onclick="ritzDebug.toggle()">×</button>
</div>
<div id="status" class="status">Loading...</div>
<div class="debug-content">
<div class="debug-section">
<h4>Component</h4>
<pre>HighFive.py (Reactive Signals)</pre>
</div>
<div class="debug-section">
<h4>Features</h4>
<pre>✓ Signal in WASM memory
✓ Event handlers
✓ Reactive updates</pre>
</div>
<div class="debug-section">
<h4>Console Commands</h4>
<pre>ritzRuntime.getLog()
ritzInstance.exports.get_high_fives()
ritzInstance.exports.increment()</pre>
</div>
</div>
</div>
<script src="../runtime/ritz-runtime.js"></script>
<script src="../runtime/ritz-debug.js"></script>
<script>
// Wait for DOM to be ready
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => {
new RitzLoader().load('HighFive.wasm', 'HighFive');
});
} else {
new RitzLoader().load('HighFive.wasm', 'HighFive');
}
</script>
</body>
</html>
-75
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; Generated by Ritz Framework with Signals
; Component: HighFive
; String constants
@.str.0 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.1 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.2 = private unnamed_addr constant [14 x i8] c"high-five-app\00"
@.str.3 = private unnamed_addr constant [2 x i8] c"p\00"
@.str.4 = private unnamed_addr constant [25 x i8] c"Give me a high five! ✋\00"
@.str.5 = private unnamed_addr constant [6 x i8] c"count\00"
@.str.6 = private unnamed_addr constant [2 x i8] c"0\00"
@.str.7 = private unnamed_addr constant [7 x i8] c"button\00"
@.str.8 = private unnamed_addr constant [6 x i8] c"click\00"
@.str.9 = private unnamed_addr constant [10 x i8] c"increment\00"
@.str.10 = private unnamed_addr constant [11 x i8] c"High Five!\00"
; Signal storage (reactive state in WASM memory)
@signal_high_fives = global i32 0
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
; Signal helper functions
define i32 @get_high_fives() {
entry:
%val = load i32, i32* @signal_high_fives
ret i32 %val
}
define void @set_high_fives(i32 %newval) {
entry:
store i32 %newval, i32* @signal_high_fives
; TODO: Trigger DOM update callback
ret void
}
; Event handler: increment
define void @increment() {
entry:
%var0 = load i32, i32* @signal_high_fives
%var1 = add i32 %var0, 1
store i32 %var1, i32* @signal_high_fives
; TODO: Update DOM nodes bound to high_fives
ret void
}
; Component render function
define void @render_HighFive() {
entry:
%var2 = call i32 @js_create_element(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.0, i32 0, i32 0))
call void @js_set_attribute(i32 %var2, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i32 0, i32 0), i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.2, i32 0, i32 0))
%var3 = call i32 @js_create_element(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.3, i32 0, i32 0))
%var4 = call i32 @js_create_text(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.4, i32 0, i32 0))
call void @js_append_child(i32 %var3, i32 %var4)
call void @js_append_child(i32 %var2, i32 %var3)
%var5 = call i32 @js_create_element(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.3, i32 0, i32 0))
call void @js_set_attribute(i32 %var5, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i32 0, i32 0), i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.5, i32 0, i32 0))
; TODO: Format f-string with signal high_fives
%var6 = call i32 @js_create_text(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.6, i32 0, i32 0))
call void @js_append_child(i32 %var5, i32 %var6)
call void @js_append_child(i32 %var2, i32 %var5)
%var7 = call i32 @js_create_element(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.7, i32 0, i32 0))
call void @js_bind_event(i32 %var7, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.8, i32 0, i32 0), i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.9, i32 0, i32 0))
%var8 = call i32 @js_create_text(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.10, i32 0, i32 0))
call void @js_append_child(i32 %var7, i32 %var8)
call void @js_append_child(i32 %var2, i32 %var7)
call void @js_set_root(i32 %var2)
ret void
}
Binary file not shown.
-314
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>HighFive Counter - Reactive Signals in WASM</title>
<style>
body {
font-family: system-ui, -apple-system, sans-serif;
max-width: 800px;
margin: 50px auto;
padding: 20px;
background: #f5f5f5;
}
.header {
border-bottom: 2px solid #333;
padding-bottom: 10px;
margin-bottom: 20px;
}
.pipeline {
margin: 20px 0;
font-family: monospace;
font-size: 12px;
line-height: 1.8;
background: #fff;
padding: 15px;
border-radius: 4px;
}
.status {
margin: 10px 0;
padding: 10px;
background: #e8f4f8;
border-left: 4px solid #0066cc;
border-radius: 4px;
font-family: monospace;
font-size: 13px;
}
.success {
background: #efe;
border-left-color: #0a0;
color: #060;
}
.error {
background: #fee;
border-left-color: #c00;
color: #c00;
}
#app {
background: white;
padding: 40px;
border-radius: 8px;
box-shadow: 0 2px 8px rgba(0,0,0,0.1);
min-height: 150px;
}
/* Component styles */
.high-five-app {
text-align: center;
}
.high-five-app p {
font-size: 18px;
margin: 15px 0;
}
.high-five-app .count {
font-size: 32px;
font-weight: bold;
color: #0066cc;
margin: 25px 0;
}
.high-five-app button {
font-size: 18px;
padding: 15px 40px;
background: #0066cc;
color: white;
border: none;
border-radius: 8px;
cursor: pointer;
transition: all 0.2s;
}
.high-five-app button:hover {
background: #0052a3;
transform: scale(1.05);
}
.high-five-app button:active {
transform: scale(0.98);
}
</style>
</head>
<body>
<div class="header">
<h1>🎭 Ritz Framework - HighFive Counter</h1>
<p><strong>Reactive Signals in WebAssembly</strong></p>
<div class="pipeline">
✨ Signal stored in WASM memory<br>
✨ Event handler exported from WASM<br>
✨ Click → WASM → Signal update → DOM update<br>
<br>
Pipeline: HighFive.py → LLVM IR → clang → WASM
</div>
</div>
<div class="status" id="status">⏳ Initializing...</div>
<div id="app"></div>
<script>
// Enhanced Ritz Runtime with Signal and Event support
class RitzRuntime {
constructor(rootElement) {
this.rootElement = rootElement;
this.nodes = new Map();
this.nextNodeId = 1;
this.log = [];
this.wasmInstance = null;
this.eventHandlers = new Map(); // handler_name -> wasm function
}
js_create_element(tagPtr) {
const tag = this.readString(tagPtr);
const element = document.createElement(tag);
const id = this.nextNodeId++;
this.nodes.set(id, element);
this.log.push(`createElement("${tag}") = ${id}`);
return id;
}
js_create_text(textPtr) {
const text = this.readString(textPtr);
const textNode = document.createTextNode(text);
const id = this.nextNodeId++;
this.nodes.set(id, textNode);
this.log.push(`createTextNode("${text}") = ${id}`);
return id;
}
js_append_child(parentId, childId) {
const parent = this.nodes.get(parentId);
const child = this.nodes.get(childId);
if (parent && child) {
parent.appendChild(child);
this.log.push(`appendChild(${parentId}, ${childId})`);
}
}
js_set_attribute(elemId, namePtr, valuePtr) {
const element = this.nodes.get(elemId);
const name = this.readString(namePtr);
const value = this.readString(valuePtr);
if (element) {
if (name === 'class') {
element.className = value;
} else {
element.setAttribute(name, value);
}
this.log.push(`setAttribute(${elemId}, "${name}", "${value}")`);
}
}
js_bind_event(elemId, eventNamePtr, handlerNamePtr) {
const element = this.nodes.get(elemId);
const eventName = this.readString(eventNamePtr);
const handlerName = this.readString(handlerNamePtr);
if (element && this.wasmInstance) {
const handler = this.wasmInstance.exports[handlerName];
if (handler) {
element.addEventListener(eventName, () => {
console.log(`[Event] ${eventName} → calling WASM ${handlerName}()`);
handler();
// After handler runs, read signal and update DOM
this.updateSignalDisplay();
});
this.log.push(`bindEvent(${elemId}, "${eventName}", "${handlerName}")`);
} else {
console.error(`Handler ${handlerName} not found in WASM exports`);
}
}
}
js_set_root(elemId) {
const element = this.nodes.get(elemId);
if (element) {
this.rootElement.innerHTML = '';
this.rootElement.appendChild(element);
this.log.push(`setRoot(${elemId})`);
}
}
js_update_text_content(nodeId, textPtr) {
const node = this.nodes.get(nodeId);
const text = this.readString(textPtr);
if (node) {
node.textContent = text;
this.log.push(`updateTextContent(${nodeId}, "${text}")`);
}
}
updateSignalDisplay() {
// Call WASM getter function to read signal value
if (!this.wasmInstance || !this.wasmInstance.exports.get_high_fives) {
return;
}
// Call the exported getter function
const signalValue = this.wasmInstance.exports.get_high_fives();
console.log(`[Signal] high_fives = ${signalValue}`);
// Update DOM elements bound to this signal
// TODO: Track signal-to-DOM bindings during render
const countElements = document.querySelectorAll('.count');
countElements.forEach(el => {
el.textContent = `High fives: ${signalValue}`;
});
}
readString(ptr) {
if (!this.memory) return '';
const bytes = new Uint8Array(this.memory.buffer, ptr);
let length = 0;
while (bytes[length] !== 0) length++;
return new TextDecoder().decode(bytes.slice(0, length));
}
setMemory(memory) {
this.memory = memory;
}
setWasmInstance(instance) {
this.wasmInstance = instance;
}
getLog() {
return this.log;
}
}
// Global runtime for debugging
let runtime = null;
let wasmInstance = null;
// Load and run WASM
async function main() {
const status = document.getElementById('status');
const appRoot = document.getElementById('app');
try {
status.textContent = '⏳ Creating runtime...';
runtime = new RitzRuntime(appRoot);
status.textContent = '⏳ Loading HighFive.wasm...';
const response = await fetch('HighFive.wasm');
if (!response.ok) {
throw new Error(`Failed to load WASM: ${response.status}`);
}
const wasmBytes = await response.arrayBuffer();
status.textContent = '⏳ Instantiating WASM module...';
// Create imports for WASM
const imports = {
env: {
js_create_element: (ptr) => runtime.js_create_element(ptr),
js_create_text: (ptr) => runtime.js_create_text(ptr),
js_append_child: (p, c) => runtime.js_append_child(p, c),
js_set_attribute: (e, n, v) => runtime.js_set_attribute(e, n, v),
js_set_root: (e) => runtime.js_set_root(e),
js_bind_event: (e, n, h) => runtime.js_bind_event(e, n, h),
js_update_text_content: (n, t) => runtime.js_update_text_content(n, t),
}
};
const { instance } = await WebAssembly.instantiate(wasmBytes, imports);
wasmInstance = instance;
// Give runtime access to WASM
runtime.setMemory(instance.exports.memory);
runtime.setWasmInstance(instance);
status.textContent = '⏳ Rendering component...';
// Call the render function
instance.exports.render_HighFive();
// Initial signal display update
runtime.updateSignalDisplay();
status.textContent = '✅ HighFive rendered! Click the button to test reactivity.';
status.className = 'status success';
// Log the operations
console.log('Runtime operations:', runtime.getLog());
console.log('🎉 Reactive signals working in WASM!');
console.log('Debug commands:');
console.log(' runtime.getLog() - View operations');
console.log(' wasmInstance.exports - View WASM exports');
console.log(' wasmInstance.exports.signal_high_fives.value - Read signal value');
} catch (error) {
status.textContent = `❌ Error: ${error.message}`;
status.className = 'status error';
console.error('Error:', error);
}
}
// Run when page loads
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', main);
} else {
main();
}
</script>
</body>
</html>
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>HighFive Counter - Ritz Framework</title>
<link rel="stylesheet" href="../runtime/styles.css">
<style>
/* Component-specific styles */
.high-five-app {
text-align: center;
}
.high-five-app p {
font-size: 18px;
margin: 15px 0;
}
.high-five-app .count {
font-size: 48px;
font-weight: bold;
color: #0066cc;
margin: 30px 0;
}
</style>
</head>
<body>
<div id="app"></div>
<div id="status"></div>
<script src="../runtime/ritz-runtime.js"></script>
<script>
// Load Main.wasm with debug console enabled
// The debug console is itself written in Ritz!
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => {
new RitzLoader({ debug: true }).load('Main.wasm');
});
} else {
new RitzLoader({ debug: true }).load('Main.wasm');
}
</script>
</body>
</html>
+104
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; Generated by Ritz Framework with Signals
; Components: HighFive
; String constants
@.str.0 = private unnamed_addr constant [13 x i8] c"High fives: \00"
@.str.1 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.2 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.3 = private unnamed_addr constant [14 x i8] c"high-five-app\00"
@.str.4 = private unnamed_addr constant [2 x i8] c"p\00"
@.str.5 = private unnamed_addr constant [25 x i8] c"Give me a high five! ✋\00"
@.str.6 = private unnamed_addr constant [6 x i8] c"count\00"
@.str.7 = private unnamed_addr constant [7 x i8] c"button\00"
@.str.8 = private unnamed_addr constant [6 x i8] c"click\00"
@.str.9 = private unnamed_addr constant [10 x i8] c"increment\00"
@.str.10 = private unnamed_addr constant [11 x i8] c"High Five!\00"
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare i32 @js_create_text_with_int(i8*, i32)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
declare void @js_update_text_with_int(i32, i8*, i32)
declare i32 @js_create_marker()
declare void @js_replace_at_marker(i32, i32, i32)
; Signal storage for HighFive (reactive state in WASM memory)
@signal_HighFive_high_fives = global i32 0
; Reactive text node storage
@reactive_text_0_node = global i32 0
; Signal helper functions
define i32 @get_high_fives() {
entry:
%val = load i32, i32* @signal_HighFive_high_fives
ret i32 %val
}
define void @set_high_fives(i32 %newval) {
entry:
store i32 %newval, i32* @signal_HighFive_high_fives
; TODO: Trigger DOM update callback
ret void
}
; Event handler: increment
define void @increment() {
entry:
%var0 = load i32, i32* @signal_HighFive_high_fives
%var1 = add i32 %var0, 1
store i32 %var1, i32* @signal_HighFive_high_fives
%var2 = load i32, i32* @reactive_text_0_node
%var3 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.0, i32 0, i32 0
%var4 = load i32, i32* @signal_HighFive_high_fives
call void @js_update_text_with_int(i32 %var2, i8* %var3, i32 %var4)
ret void
}
; Component render function
define i32 @render_HighFive() {
entry:
%var6 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.1, i32 0, i32 0
%var5 = call i32 @js_create_element(i8* %var6)
%var7 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var8 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.3, i32 0, i32 0
call void @js_set_attribute(i32 %var5, i8* %var7, i8* %var8)
%var10 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.4, i32 0, i32 0
%var9 = call i32 @js_create_element(i8* %var10)
%var11 = call i32 @js_create_text(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.5, i32 0, i32 0))
call void @js_append_child(i32 %var9, i32 %var11)
call void @js_append_child(i32 %var5, i32 %var9)
%var13 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.4, i32 0, i32 0
%var12 = call i32 @js_create_element(i8* %var13)
%var14 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var15 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.6, i32 0, i32 0
call void @js_set_attribute(i32 %var12, i8* %var14, i8* %var15)
%var16 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.0, i32 0, i32 0
%var17 = load i32, i32* @signal_HighFive_high_fives
%var18 = call i32 @js_create_text_with_int(i8* %var16, i32 %var17)
store i32 %var18, i32* @reactive_text_0_node
call void @js_append_child(i32 %var12, i32 %var18)
call void @js_append_child(i32 %var5, i32 %var12)
%var20 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.7, i32 0, i32 0
%var19 = call i32 @js_create_element(i8* %var20)
%var21 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.8, i32 0, i32 0
%var22 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.9, i32 0, i32 0
call void @js_bind_event(i32 %var19, i8* %var21, i8* %var22)
%var23 = call i32 @js_create_text(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.10, i32 0, i32 0))
call void @js_append_child(i32 %var19, i32 %var23)
call void @js_append_child(i32 %var5, i32 %var19)
ret i32 %var5
}
; Main entry point
define void @main() {
entry:
%root = call i32 @render_HighFive()
call void @js_set_root(i32 %root)
ret void
}
@@ -24,3 +24,9 @@ def HighFive():
with Button(onclick=increment):
yield "High Five!"
@component
def RitzMain():
"""Entry point - required for all Ritz applications."""
yield HighFive()
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; Generated by Ritz Framework with Signals
; Components: HighFive, RitzMain
; String constants
@.str.0 = private unnamed_addr constant [13 x i8] c"High fives: \00"
@.str.1 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.2 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.3 = private unnamed_addr constant [14 x i8] c"high-five-app\00"
@.str.4 = private unnamed_addr constant [2 x i8] c"p\00"
@.str.5 = private unnamed_addr constant [25 x i8] c"Give me a high five! ✋\00"
@.str.6 = private unnamed_addr constant [6 x i8] c"count\00"
@.str.7 = private unnamed_addr constant [7 x i8] c"button\00"
@.str.8 = private unnamed_addr constant [6 x i8] c"click\00"
@.str.9 = private unnamed_addr constant [10 x i8] c"increment\00"
@.str.10 = private unnamed_addr constant [11 x i8] c"High Five!\00"
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare i32 @js_create_text_with_int(i8*, i32)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
declare void @js_update_text_with_int(i32, i8*, i32)
declare i32 @js_create_marker()
declare void @js_replace_at_marker(i32, i32, i32)
; Signal storage for HighFive (reactive state in WASM memory)
@signal_HighFive_high_fives = global i32 0
; Reactive text node storage for HighFive
@reactive_text_HighFive_0_node = global i32 0
; Signal helper functions
define i32 @get_high_fives() {
entry:
%val = load i32, i32* @signal_HighFive_high_fives
ret i32 %val
}
define void @set_high_fives(i32 %newval) {
entry:
store i32 %newval, i32* @signal_HighFive_high_fives
; TODO: Trigger DOM update callback
ret void
}
; Event handler: increment
define void @increment() {
entry:
%var0 = load i32, i32* @signal_HighFive_high_fives
%var1 = add i32 %var0, 1
store i32 %var1, i32* @signal_HighFive_high_fives
%var2 = load i32, i32* @reactive_text_HighFive_0_node
%var3 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.0, i32 0, i32 0
%var4 = load i32, i32* @signal_HighFive_high_fives
call void @js_update_text_with_int(i32 %var2, i8* %var3, i32 %var4)
ret void
}
; Component render function
define i32 @render_HighFive() {
entry:
%var6 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.1, i32 0, i32 0
%var5 = call i32 @js_create_element(i8* %var6)
%var7 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var8 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.3, i32 0, i32 0
call void @js_set_attribute(i32 %var5, i8* %var7, i8* %var8)
%var10 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.4, i32 0, i32 0
%var9 = call i32 @js_create_element(i8* %var10)
%var11 = call i32 @js_create_text(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.5, i32 0, i32 0))
call void @js_append_child(i32 %var9, i32 %var11)
call void @js_append_child(i32 %var5, i32 %var9)
%var13 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.4, i32 0, i32 0
%var12 = call i32 @js_create_element(i8* %var13)
%var14 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var15 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.6, i32 0, i32 0
call void @js_set_attribute(i32 %var12, i8* %var14, i8* %var15)
%var16 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.0, i32 0, i32 0
%var17 = load i32, i32* @signal_HighFive_high_fives
%var18 = call i32 @js_create_text_with_int(i8* %var16, i32 %var17)
store i32 %var18, i32* @reactive_text_HighFive_0_node
call void @js_append_child(i32 %var12, i32 %var18)
call void @js_append_child(i32 %var5, i32 %var12)
%var20 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.7, i32 0, i32 0
%var19 = call i32 @js_create_element(i8* %var20)
%var21 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.8, i32 0, i32 0
%var22 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.9, i32 0, i32 0
call void @js_bind_event(i32 %var19, i8* %var21, i8* %var22)
%var23 = call i32 @js_create_text(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.10, i32 0, i32 0))
call void @js_append_child(i32 %var19, i32 %var23)
call void @js_append_child(i32 %var5, i32 %var19)
ret i32 %var5
}
; Reactive text node storage for RitzMain
@reactive_text_RitzMain_0_node = global i32 0
; Component render function
define i32 @render_RitzMain() {
entry:
%var24 = call i32 @render_HighFive()
ret i32 %var24
}
; Main entry point
define void @main() {
entry:
%root = call i32 @render_RitzMain()
call void @js_set_root(i32 %root)
ret void
}
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@@ -0,0 +1,227 @@
; Generated by Ritz Framework with Signals
; Components: DebugConsole, RitzMain
; String constants
@.str.0 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.1 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.2 = private unnamed_addr constant [18 x i8] c"ritz-debug hidden\00"
@.str.3 = private unnamed_addr constant [3 x i8] c"id\00"
@.str.4 = private unnamed_addr constant [11 x i8] c"ritz-debug\00"
@.str.5 = private unnamed_addr constant [13 x i8] c"debug-header\00"
@.str.6 = private unnamed_addr constant [3 x i8] c"h3\00"
@.str.7 = private unnamed_addr constant [16 x i8] c"🎭 Ritz Debug\00"
@.str.8 = private unnamed_addr constant [7 x i8] c"button\00"
@.str.9 = private unnamed_addr constant [6 x i8] c"click\00"
@.str.10 = private unnamed_addr constant [7 x i8] c"toggle\00"
@.str.11 = private unnamed_addr constant [3 x i8] c"×\00"
@.str.12 = private unnamed_addr constant [15 x i8] c"status success\00"
@.str.13 = private unnamed_addr constant [7 x i8] c"status\00"
@.str.14 = private unnamed_addr constant [17 x i8] c"✅ Main loaded!\00"
@.str.15 = private unnamed_addr constant [14 x i8] c"debug-content\00"
@.str.16 = private unnamed_addr constant [14 x i8] c"debug-section\00"
@.str.17 = private unnamed_addr constant [3 x i8] c"h4\00"
@.str.18 = private unnamed_addr constant [10 x i8] c"COMPONENT\00"
@.str.19 = private unnamed_addr constant [4 x i8] c"pre\00"
@.str.20 = private unnamed_addr constant [32 x i8] c"Main.wasm (Multi-Part Switches)\00"
@.str.21 = private unnamed_addr constant [9 x i8] c"FEATURES\00"
@.str.22 = private unnamed_addr constant [27 x i8] c"✓ Python source to WASM
\00"
@.str.23 = private unnamed_addr constant [32 x i8] c"✓ Reactive signals (no vDOM)
\00"
@.str.24 = private unnamed_addr constant [34 x i8] c"✓ Conditional CSR (match/case)
\00"
@.str.25 = private unnamed_addr constant [20 x i8] c"✓ Event handlers
\00"
@.str.26 = private unnamed_addr constant [32 x i8] c"✓ Self-hosted debug console!
\00"
@.str.27 = private unnamed_addr constant [14 x i8] c"RUNTIME STATS\00"
@.str.28 = private unnamed_addr constant [32 x i8] c"Memory: JavaScript will update
\00"
@.str.29 = private unnamed_addr constant [33 x i8] c"Signals: JavaScript will update
\00"
@.str.30 = private unnamed_addr constant [35 x i8] c"DOM nodes: JavaScript will update
\00"
@.str.31 = private unnamed_addr constant [17 x i8] c"CONSOLE COMMANDS\00"
@.str.32 = private unnamed_addr constant [22 x i8] c"ritzRuntime.getLog()
\00"
@.str.33 = private unnamed_addr constant [24 x i8] c"ritzRuntime.nodes.size
\00"
@.str.34 = private unnamed_addr constant [22 x i8] c"ritzInstance.exports
\00"
@.str.35 = private unnamed_addr constant [18 x i8] c"debug-toggle-hint\00"
@.str.36 = private unnamed_addr constant [29 x i8] c"Press Ctrl+` to toggle debug\00"
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare i32 @js_create_text_with_int(i8*, i32)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
declare void @js_update_text_with_int(i32, i8*, i32)
declare i32 @js_create_marker()
declare void @js_replace_at_marker(i32, i32, i32)
; External functions (@external decorator)
declare void @js_toggle_debug_console()
; Event handler: toggle
define void @toggle() {
entry:
call void @js_toggle_debug_console()
ret void
}
; Component render function
define i32 @render_DebugConsole() {
entry:
%var1 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var0 = call i32 @js_create_element(i8* %var1)
%var2 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var3 = getelementptr inbounds [18 x i8], [18 x i8]* @.str.2, i32 0, i32 0
call void @js_set_attribute(i32 %var0, i8* %var2, i8* %var3)
%var4 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.3, i32 0, i32 0
%var5 = getelementptr inbounds [11 x i8], [11 x i8]* @.str.4, i32 0, i32 0
call void @js_set_attribute(i32 %var0, i8* %var4, i8* %var5)
%var7 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var6 = call i32 @js_create_element(i8* %var7)
%var8 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var9 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.5, i32 0, i32 0
call void @js_set_attribute(i32 %var6, i8* %var8, i8* %var9)
%var11 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.6, i32 0, i32 0
%var10 = call i32 @js_create_element(i8* %var11)
%var12 = call i32 @js_create_text(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.7, i32 0, i32 0))
call void @js_append_child(i32 %var10, i32 %var12)
call void @js_append_child(i32 %var6, i32 %var10)
%var14 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.8, i32 0, i32 0
%var13 = call i32 @js_create_element(i8* %var14)
%var15 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.9, i32 0, i32 0
%var16 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.10, i32 0, i32 0
call void @js_bind_event(i32 %var13, i8* %var15, i8* %var16)
%var17 = call i32 @js_create_text(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.11, i32 0, i32 0))
call void @js_append_child(i32 %var13, i32 %var17)
call void @js_append_child(i32 %var6, i32 %var13)
call void @js_append_child(i32 %var0, i32 %var6)
%var19 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var18 = call i32 @js_create_element(i8* %var19)
%var20 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var21 = getelementptr inbounds [15 x i8], [15 x i8]* @.str.12, i32 0, i32 0
call void @js_set_attribute(i32 %var18, i8* %var20, i8* %var21)
%var22 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.3, i32 0, i32 0
%var23 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.13, i32 0, i32 0
call void @js_set_attribute(i32 %var18, i8* %var22, i8* %var23)
%var24 = call i32 @js_create_text(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.14, i32 0, i32 0))
call void @js_append_child(i32 %var18, i32 %var24)
call void @js_append_child(i32 %var0, i32 %var18)
%var26 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var25 = call i32 @js_create_element(i8* %var26)
%var27 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var28 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.15, i32 0, i32 0
call void @js_set_attribute(i32 %var25, i8* %var27, i8* %var28)
%var30 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var29 = call i32 @js_create_element(i8* %var30)
%var31 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var32 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.16, i32 0, i32 0
call void @js_set_attribute(i32 %var29, i8* %var31, i8* %var32)
%var34 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.17, i32 0, i32 0
%var33 = call i32 @js_create_element(i8* %var34)
%var35 = call i32 @js_create_text(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.18, i32 0, i32 0))
call void @js_append_child(i32 %var33, i32 %var35)
call void @js_append_child(i32 %var29, i32 %var33)
%var37 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.19, i32 0, i32 0
%var36 = call i32 @js_create_element(i8* %var37)
%var38 = call i32 @js_create_text(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.20, i32 0, i32 0))
call void @js_append_child(i32 %var36, i32 %var38)
call void @js_append_child(i32 %var29, i32 %var36)
call void @js_append_child(i32 %var25, i32 %var29)
%var40 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var39 = call i32 @js_create_element(i8* %var40)
%var41 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var42 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.16, i32 0, i32 0
call void @js_set_attribute(i32 %var39, i8* %var41, i8* %var42)
%var44 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.17, i32 0, i32 0
%var43 = call i32 @js_create_element(i8* %var44)
%var45 = call i32 @js_create_text(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.21, i32 0, i32 0))
call void @js_append_child(i32 %var43, i32 %var45)
call void @js_append_child(i32 %var39, i32 %var43)
%var47 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.19, i32 0, i32 0
%var46 = call i32 @js_create_element(i8* %var47)
%var48 = call i32 @js_create_text(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.22, i32 0, i32 0))
call void @js_append_child(i32 %var46, i32 %var48)
%var49 = call i32 @js_create_text(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.23, i32 0, i32 0))
call void @js_append_child(i32 %var46, i32 %var49)
%var50 = call i32 @js_create_text(i8* getelementptr inbounds ([34 x i8], [34 x i8]* @.str.24, i32 0, i32 0))
call void @js_append_child(i32 %var46, i32 %var50)
%var51 = call i32 @js_create_text(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str.25, i32 0, i32 0))
call void @js_append_child(i32 %var46, i32 %var51)
%var52 = call i32 @js_create_text(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.26, i32 0, i32 0))
call void @js_append_child(i32 %var46, i32 %var52)
call void @js_append_child(i32 %var39, i32 %var46)
call void @js_append_child(i32 %var25, i32 %var39)
%var54 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var53 = call i32 @js_create_element(i8* %var54)
%var55 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var56 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.16, i32 0, i32 0
call void @js_set_attribute(i32 %var53, i8* %var55, i8* %var56)
%var58 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.17, i32 0, i32 0
%var57 = call i32 @js_create_element(i8* %var58)
%var59 = call i32 @js_create_text(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.27, i32 0, i32 0))
call void @js_append_child(i32 %var57, i32 %var59)
call void @js_append_child(i32 %var53, i32 %var57)
%var61 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.19, i32 0, i32 0
%var60 = call i32 @js_create_element(i8* %var61)
%var62 = call i32 @js_create_text(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.28, i32 0, i32 0))
call void @js_append_child(i32 %var60, i32 %var62)
%var63 = call i32 @js_create_text(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.29, i32 0, i32 0))
call void @js_append_child(i32 %var60, i32 %var63)
%var64 = call i32 @js_create_text(i8* getelementptr inbounds ([35 x i8], [35 x i8]* @.str.30, i32 0, i32 0))
call void @js_append_child(i32 %var60, i32 %var64)
call void @js_append_child(i32 %var53, i32 %var60)
call void @js_append_child(i32 %var25, i32 %var53)
%var66 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var65 = call i32 @js_create_element(i8* %var66)
%var67 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var68 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.16, i32 0, i32 0
call void @js_set_attribute(i32 %var65, i8* %var67, i8* %var68)
%var70 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.17, i32 0, i32 0
%var69 = call i32 @js_create_element(i8* %var70)
%var71 = call i32 @js_create_text(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.31, i32 0, i32 0))
call void @js_append_child(i32 %var69, i32 %var71)
call void @js_append_child(i32 %var65, i32 %var69)
%var73 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.19, i32 0, i32 0
%var72 = call i32 @js_create_element(i8* %var73)
%var74 = call i32 @js_create_text(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str.32, i32 0, i32 0))
call void @js_append_child(i32 %var72, i32 %var74)
%var75 = call i32 @js_create_text(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str.33, i32 0, i32 0))
call void @js_append_child(i32 %var72, i32 %var75)
%var76 = call i32 @js_create_text(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str.34, i32 0, i32 0))
call void @js_append_child(i32 %var72, i32 %var76)
call void @js_append_child(i32 %var65, i32 %var72)
call void @js_append_child(i32 %var25, i32 %var65)
call void @js_append_child(i32 %var0, i32 %var25)
%var78 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var77 = call i32 @js_create_element(i8* %var78)
%var79 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var80 = getelementptr inbounds [18 x i8], [18 x i8]* @.str.35, i32 0, i32 0
call void @js_set_attribute(i32 %var77, i8* %var79, i8* %var80)
%var81 = call i32 @js_create_text(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.36, i32 0, i32 0))
call void @js_append_child(i32 %var77, i32 %var81)
ret i32 %var0
}
; Component render function
define i32 @render_RitzMain() {
entry:
%var82 = call i32 @render_DebugConsole()
ret i32 %var82
}
; Main entry point
define void @main() {
entry:
%root = call i32 @render_RitzMain()
call void @js_set_root(i32 %root)
ret void
}
+92
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@@ -0,0 +1,92 @@
"""
Ritz Debug Console - Self-hosted debug interface written in Ritz itself!
This demonstrates Ritz's capability to build complex interactive UIs with:
- Signal-based state management
- Event handling
- Conditional rendering
- Dynamic content updates
The entire debug console - state, UI, and interactions - is written in Ritz!
"""
from ritz.syntax import *
@external
def js_toggle_debug_console():
"""External JavaScript function to toggle debug console visibility."""
pass # Implementation provided by JavaScript runtime
@component
def DebugConsole():
"""
Self-hosted debug console for Ritz applications.
Shows runtime information, memory stats, and console commands.
"""
def toggle():
"""Toggle debug console visibility by calling JavaScript bridge."""
js_toggle_debug_console()
# Start hidden - JavaScript will handle toggling via class manipulation
with Div(class_='ritz-debug hidden', id='ritz-debug'):
# Header with toggle button
with Div(class_='debug-header'):
with H3():
yield '🎭 Ritz Debug'
with Button(onclick=toggle):
yield '×'
# Status indicator
with Div(class_='status success', id='status'):
yield '✅ Main loaded!'
# Debug content sections
with Div(class_='debug-content'):
# Component info
with Div(class_='debug-section'):
with H4():
yield 'COMPONENT'
with Pre():
yield 'Main.wasm (Multi-Part Switches)'
# Features section
with Div(class_='debug-section'):
with H4():
yield 'FEATURES'
with Pre():
yield '✓ Python source to WASM\n'
yield '✓ Reactive signals (no vDOM)\n'
yield '✓ Conditional CSR (match/case)\n'
yield '✓ Event handlers\n'
yield '✓ Self-hosted debug console!\n'
# Runtime stats section
with Div(class_='debug-section'):
with H4():
yield 'RUNTIME STATS'
with Pre():
yield 'Memory: JavaScript will update\n'
yield 'Signals: JavaScript will update\n'
yield 'DOM nodes: JavaScript will update\n'
# Console commands section
with Div(class_='debug-section'):
with H4():
yield 'CONSOLE COMMANDS'
with Pre():
yield 'ritzRuntime.getLog()\n'
yield 'ritzRuntime.nodes.size\n'
yield 'ritzInstance.exports\n'
# Toggle hint (appears on page load)
with Div(class_='debug-toggle-hint'):
yield 'Press Ctrl+` to toggle debug'
@component
def RitzMain():
"""Entry point for debug console component."""
yield DebugConsole()
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@@ -0,0 +1,302 @@
; Generated by Ritz Framework with Signals
; Components: DebugConsole, RitzMain
; String constants
@.str.0 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.1 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.2 = private unnamed_addr constant [14 x i8] c"debug-section\00"
@.str.3 = private unnamed_addr constant [3 x i8] c"h4\00"
@.str.4 = private unnamed_addr constant [9 x i8] c"FEATURES\00"
@.str.5 = private unnamed_addr constant [4 x i8] c"pre\00"
@.str.6 = private unnamed_addr constant [17 x i8] c"CONSOLE COMMANDS\00"
@.str.7 = private unnamed_addr constant [3 x i8] c"id\00"
@.str.8 = private unnamed_addr constant [11 x i8] c"ritz-debug\00"
@.str.9 = private unnamed_addr constant [13 x i8] c"debug-header\00"
@.str.10 = private unnamed_addr constant [7 x i8] c"status\00"
@.str.11 = private unnamed_addr constant [6 x i8] c"Ready\00"
@.str.12 = private unnamed_addr constant [14 x i8] c"debug-content\00"
@.str.13 = private unnamed_addr constant [10 x i8] c"COMPONENT\00"
@.str.14 = private unnamed_addr constant [1 x i8] c"\00"
@.str.15 = private unnamed_addr constant [18 x i8] c"debug-toggle-hint\00"
@.str.16 = private unnamed_addr constant [29 x i8] c"Press Ctrl+` to toggle debug\00"
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare i32 @js_create_text_with_int(i8*, i32)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
declare void @js_update_text_with_int(i32, i8*, i32)
declare i32 @js_create_marker()
declare void @js_replace_at_marker(i32, i32, i32)
; Signal storage for DebugConsole (reactive state in WASM memory)
@signal_DebugConsole_is_open = global i32 0
; Conditional rendering state
@cond_0_marker = global i32 0
@cond_0_current = global i32 0
@cond_0_then_root = global i32 0
@cond_0_else_root = global i32 0
@cond_1_marker = global i32 0
@cond_1_current = global i32 0
@cond_1_then_root = global i32 0
@cond_1_else_root = global i32 0
; Signal helper functions
define i32 @get_is_open() {
entry:
%val = load i32, i32* @signal_DebugConsole_is_open
ret i32 %val
}
define void @set_is_open(i32 %newval) {
entry:
store i32 %newval, i32* @signal_DebugConsole_is_open
; TODO: Trigger DOM update callback
ret void
}
; Event handler: toggle
define void @toggle() {
entry:
ret void
}
; Initialize conditional 0
define void @_init_conditional_0() {
entry:
; Render both branches upfront
%var0 = call i32 @_render_cond_0_then()
%var1 = call i32 @_render_cond_0_else()
store i32 %var0, i32* @cond_0_then_root
store i32 %var1, i32* @cond_0_else_root
%var2 = icmp ne i32 0, 0
%var3 = load i32, i32* @cond_0_marker
br i1 %var2, label %insert_then, label %insert_else
insert_then:
call void @js_replace_at_marker(i32 %var3, i32 0, i32 %var0)
store i32 1, i32* @cond_0_current
ret void
insert_else:
call void @js_replace_at_marker(i32 %var3, i32 0, i32 %var1)
store i32 0, i32* @cond_0_current
ret void
}
; Re-evaluate conditional 0
define void @reevaluate_conditional_0() {
entry:
%var4 = icmp ne i32 0, 0
%var5 = zext i1 %var4 to i32
%var6 = load i32, i32* @cond_0_current
%var7 = icmp ne i32 %var6, %var5
br i1 %var7, label %swap, label %done
swap:
br i1 %var4, label %swap_to_then, label %swap_to_else
swap_to_then:
%var8 = load i32, i32* @cond_0_else_root
%var9 = load i32, i32* @cond_0_then_root
%var10 = load i32, i32* @cond_0_marker
call void @js_replace_at_marker(i32 %var10, i32 %var8, i32 %var9)
store i32 1, i32* @cond_0_current
br label %done
swap_to_else:
%var11 = load i32, i32* @cond_0_then_root
%var12 = load i32, i32* @cond_0_else_root
%var13 = load i32, i32* @cond_0_marker
call void @js_replace_at_marker(i32 %var13, i32 %var11, i32 %var12)
store i32 0, i32* @cond_0_current
br label %done
done:
ret void
}
define i32 @_render_cond_0_then() {
entry:
%var15 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var14 = call i32 @js_create_element(i8* %var15)
%var17 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var16 = call i32 @js_create_element(i8* %var17)
%var18 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var19 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.2, i32 0, i32 0
call void @js_set_attribute(i32 %var16, i8* %var18, i8* %var19)
%var21 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.3, i32 0, i32 0
%var20 = call i32 @js_create_element(i8* %var21)
%var22 = call i32 @js_create_text(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.4, i32 0, i32 0))
call void @js_append_child(i32 %var20, i32 %var22)
call void @js_append_child(i32 %var16, i32 %var20)
%var24 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.5, i32 0, i32 0
%var23 = call i32 @js_create_element(i8* %var24)
call void @js_append_child(i32 %var16, i32 %var23)
call void @js_append_child(i32 %var14, i32 %var16)
ret i32 %var14
}
define i32 @_render_cond_0_else() {
entry:
%var26 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var25 = call i32 @js_create_element(i8* %var26)
ret i32 %var25
}
; Initialize conditional 1
define void @_init_conditional_1() {
entry:
; Render both branches upfront
%var27 = call i32 @_render_cond_1_then()
%var28 = call i32 @_render_cond_1_else()
store i32 %var27, i32* @cond_1_then_root
store i32 %var28, i32* @cond_1_else_root
%var29 = icmp ne i32 0, 0
%var30 = load i32, i32* @cond_1_marker
br i1 %var29, label %insert_then, label %insert_else
insert_then:
call void @js_replace_at_marker(i32 %var30, i32 0, i32 %var27)
store i32 1, i32* @cond_1_current
ret void
insert_else:
call void @js_replace_at_marker(i32 %var30, i32 0, i32 %var28)
store i32 0, i32* @cond_1_current
ret void
}
; Re-evaluate conditional 1
define void @reevaluate_conditional_1() {
entry:
%var31 = icmp ne i32 0, 0
%var32 = zext i1 %var31 to i32
%var33 = load i32, i32* @cond_1_current
%var34 = icmp ne i32 %var33, %var32
br i1 %var34, label %swap, label %done
swap:
br i1 %var31, label %swap_to_then, label %swap_to_else
swap_to_then:
%var35 = load i32, i32* @cond_1_else_root
%var36 = load i32, i32* @cond_1_then_root
%var37 = load i32, i32* @cond_1_marker
call void @js_replace_at_marker(i32 %var37, i32 %var35, i32 %var36)
store i32 1, i32* @cond_1_current
br label %done
swap_to_else:
%var38 = load i32, i32* @cond_1_then_root
%var39 = load i32, i32* @cond_1_else_root
%var40 = load i32, i32* @cond_1_marker
call void @js_replace_at_marker(i32 %var40, i32 %var38, i32 %var39)
store i32 0, i32* @cond_1_current
br label %done
done:
ret void
}
define i32 @_render_cond_1_then() {
entry:
%var42 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var41 = call i32 @js_create_element(i8* %var42)
%var44 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var43 = call i32 @js_create_element(i8* %var44)
%var45 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var46 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.2, i32 0, i32 0
call void @js_set_attribute(i32 %var43, i8* %var45, i8* %var46)
%var48 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.3, i32 0, i32 0
%var47 = call i32 @js_create_element(i8* %var48)
%var49 = call i32 @js_create_text(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.6, i32 0, i32 0))
call void @js_append_child(i32 %var47, i32 %var49)
call void @js_append_child(i32 %var43, i32 %var47)
%var51 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.5, i32 0, i32 0
%var50 = call i32 @js_create_element(i8* %var51)
call void @js_append_child(i32 %var43, i32 %var50)
call void @js_append_child(i32 %var41, i32 %var43)
ret i32 %var41
}
define i32 @_render_cond_1_else() {
entry:
%var53 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var52 = call i32 @js_create_element(i8* %var53)
ret i32 %var52
}
; Component render function
define i32 @render_DebugConsole(i32 %component_name, i32 %features, i32 %console_commands) {
entry:
%var55 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var54 = call i32 @js_create_element(i8* %var55)
%var56 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.7, i32 0, i32 0
%var57 = getelementptr inbounds [11 x i8], [11 x i8]* @.str.8, i32 0, i32 0
call void @js_set_attribute(i32 %var54, i8* %var56, i8* %var57)
%var59 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var58 = call i32 @js_create_element(i8* %var59)
%var60 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var61 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.9, i32 0, i32 0
call void @js_set_attribute(i32 %var58, i8* %var60, i8* %var61)
call void @js_append_child(i32 %var54, i32 %var58)
%var63 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var62 = call i32 @js_create_element(i8* %var63)
%var64 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var65 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.10, i32 0, i32 0
call void @js_set_attribute(i32 %var62, i8* %var64, i8* %var65)
%var66 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.7, i32 0, i32 0
%var67 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.10, i32 0, i32 0
call void @js_set_attribute(i32 %var62, i8* %var66, i8* %var67)
%var68 = call i32 @js_create_text(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.11, i32 0, i32 0))
call void @js_append_child(i32 %var62, i32 %var68)
call void @js_append_child(i32 %var54, i32 %var62)
%var70 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var69 = call i32 @js_create_element(i8* %var70)
%var71 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var72 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.12, i32 0, i32 0
call void @js_set_attribute(i32 %var69, i8* %var71, i8* %var72)
%var74 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var73 = call i32 @js_create_element(i8* %var74)
%var75 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var76 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.2, i32 0, i32 0
call void @js_set_attribute(i32 %var73, i8* %var75, i8* %var76)
%var78 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.3, i32 0, i32 0
%var77 = call i32 @js_create_element(i8* %var78)
%var79 = call i32 @js_create_text(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.13, i32 0, i32 0))
call void @js_append_child(i32 %var77, i32 %var79)
call void @js_append_child(i32 %var73, i32 %var77)
%var81 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.5, i32 0, i32 0
%var80 = call i32 @js_create_element(i8* %var81)
%var83 = getelementptr inbounds [1 x i8], [1 x i8]* @.str.14, i32 0, i32 0
%var82 = call i32 @js_create_text(i8* %var83)
call void @js_append_child(i32 %var80, i32 %var82)
call void @js_append_child(i32 %var73, i32 %var80)
call void @js_append_child(i32 %var69, i32 %var73)
%var84 = call i32 @js_create_marker()
call void @js_append_child(i32 %var69, i32 %var84)
store i32 %var84, i32* @cond_0_marker
call void @_init_conditional_0()
%var85 = call i32 @js_create_marker()
call void @js_append_child(i32 %var69, i32 %var85)
store i32 %var85, i32* @cond_1_marker
call void @_init_conditional_1()
call void @js_append_child(i32 %var54, i32 %var69)
%var87 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.0, i32 0, i32 0
%var86 = call i32 @js_create_element(i8* %var87)
%var88 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.1, i32 0, i32 0
%var89 = getelementptr inbounds [18 x i8], [18 x i8]* @.str.15, i32 0, i32 0
call void @js_set_attribute(i32 %var86, i8* %var88, i8* %var89)
%var90 = call i32 @js_create_text(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.16, i32 0, i32 0))
call void @js_append_child(i32 %var86, i32 %var90)
ret i32 %var54
}
; Component render function
define i32 @render_RitzMain() {
entry:
%var91 = call i32 @render_DebugConsole()
ret i32 %var91
}
; Main entry point
define void @main() {
entry:
%root = call i32 @render_RitzMain()
call void @js_set_root(i32 %root)
ret void
}
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@@ -77,6 +77,14 @@ class RitzRuntime {
}
}
js_toggle_debug_console() {
// Bridge function to toggle debug console from WASM
if (window.ritzLoader) {
window.ritzLoader.toggleDebugConsole();
}
this._log('[Debug] Toggle debug console from WASM');
}
js_set_root(elemId) {
const element = this.nodes.get(elemId);
if (element) {
@@ -95,6 +103,26 @@ class RitzRuntime {
}
}
js_create_text_with_int(prefixPtr, intValue) {
const prefix = this.readString(prefixPtr);
const text = prefix + intValue.toString();
const textNode = document.createTextNode(text);
const id = this.nextNodeId++;
this.nodes.set(id, textNode);
this._log(`createTextWithInt("${prefix}", ${intValue}) = "${text}" (id=${id})`);
return id;
}
js_update_text_with_int(nodeId, prefixPtr, intValue) {
const node = this.nodes.get(nodeId);
const prefix = this.readString(prefixPtr);
const text = prefix + intValue.toString();
if (node) {
node.textContent = text;
this._log(`updateTextWithInt(${nodeId}, "${prefix}", ${intValue}) = "${text}"`);
}
}
// ===== Signal Management =====
updateSignals() {
@@ -131,11 +159,16 @@ class RitzRuntime {
this._log(`[Reactive] ${name}()`);
}
}
// Update debug console stats if debug mode is enabled
if (window.ritzLoader && this.debugEnabled) {
window.ritzLoader.updateDebugStats();
}
}
updateSignalDisplay(signalName, value) {
// Find DOM elements that should display this signal
// For now, update any element with class matching signal name or data-signal attribute
// IMPORTANT: Only search within this runtime's root element to avoid cross-contamination
const selectors = [
`[data-signal="${signalName}"]`,
`.${signalName}`,
@@ -143,7 +176,8 @@ class RitzRuntime {
];
selectors.forEach(selector => {
const elements = document.querySelectorAll(selector);
// Only query within this runtime's root element, not the entire document
const elements = this.rootElement.querySelectorAll(selector);
elements.forEach(el => {
// Check if text contains the signal name or looks like a counter
const text = el.textContent;
@@ -264,12 +298,20 @@ class RitzLoader {
constructor(options = {}) {
this.rootElement = options.rootElement || document.getElementById('app');
this.statusElement = options.statusElement || document.getElementById('status');
this.debug = options.debug !== undefined ? options.debug : false;
this.onLoad = options.onLoad || (() => {});
this.onError = options.onError || ((err) => console.error(err));
this.debugConsoleRuntime = null;
}
async load(wasmPath, componentName, props = {}) {
async load(wasmPath, componentName = null, props = {}) {
try {
// Auto-detect component name from wasm filename if not provided
if (!componentName) {
// Extract from path: "Main.wasm" → "Main", "path/to/Main.wasm" → "Main"
componentName = wasmPath.split('/').pop().replace('.wasm', '');
}
this.setStatus('⏳ Creating runtime...');
const runtime = new RitzRuntime(this.rootElement);
@@ -288,11 +330,13 @@ class RitzLoader {
env: {
js_create_element: (ptr) => runtime.js_create_element(ptr),
js_create_text: (ptr) => runtime.js_create_text(ptr),
js_create_text_with_int: (p, i) => runtime.js_create_text_with_int(p, i),
js_append_child: (p, c) => runtime.js_append_child(p, c),
js_set_attribute: (e, n, v) => runtime.js_set_attribute(e, n, v),
js_set_root: (e) => runtime.js_set_root(e),
js_bind_event: (e, n, h) => runtime.js_bind_event(e, n, h),
js_update_text_content: (n, t) => runtime.js_update_text_content(n, t),
js_update_text_with_int: (n, p, i) => runtime.js_update_text_with_int(n, p, i),
js_create_marker: () => runtime.js_create_marker(),
js_replace_at_marker: (m, o, n) => runtime.js_replace_at_marker(m, o, n),
}
@@ -325,6 +369,11 @@ class RitzLoader {
this.onLoad(runtime, instance);
// Load debug console if debug mode is enabled
if (this.debug) {
await this.loadDebugConsole(componentName);
}
return { runtime, instance };
} catch (error) {
@@ -334,6 +383,149 @@ class RitzLoader {
}
}
async loadDebugConsole(appComponentName) {
try {
console.log('[Debug] Loading debug console...');
// Create a container for the debug console
const debugContainer = document.createElement('div');
debugContainer.id = 'debug-console-root';
document.body.appendChild(debugContainer);
console.log('[Debug] Created container:', debugContainer);
// Create debug console runtime
const debugRuntime = new RitzRuntime(debugContainer);
debugRuntime.debugEnabled = false; // Don't log debug console's own operations
// Load DebugConsole.wasm from runtime directory
const debugWasmPath = '../runtime/DebugConsole.wasm';
console.log('[Debug] Fetching:', debugWasmPath);
const response = await fetch(debugWasmPath);
if (!response.ok) {
console.warn('Could not load debug console:', response.status);
return;
}
console.log('[Debug] DebugConsole.wasm loaded successfully');
const wasmBytes = await response.arrayBuffer();
// Create imports for debug console WASM
const imports = {
env: {
js_create_element: (ptr) => debugRuntime.js_create_element(ptr),
js_create_text: (ptr) => debugRuntime.js_create_text(ptr),
js_create_text_with_int: (p, i) => debugRuntime.js_create_text_with_int(p, i),
js_append_child: (p, c) => debugRuntime.js_append_child(p, c),
js_set_attribute: (e, n, v) => debugRuntime.js_set_attribute(e, n, v),
js_set_root: (e) => debugRuntime.js_set_root(e),
js_bind_event: (e, n, h) => debugRuntime.js_bind_event(e, n, h),
js_update_text_content: (n, t) => debugRuntime.js_update_text_content(n, t),
js_update_text_with_int: (n, p, i) => debugRuntime.js_update_text_with_int(n, p, i),
js_create_marker: () => debugRuntime.js_create_marker(),
js_replace_at_marker: (m, o, n) => debugRuntime.js_replace_at_marker(m, o, n),
js_toggle_debug_console: () => debugRuntime.js_toggle_debug_console(),
}
};
const { instance } = await WebAssembly.instantiate(wasmBytes, imports);
// Setup debug runtime
debugRuntime.setMemory(instance.exports.memory);
debugRuntime.setWasmInstance(instance);
// Render debug console
console.log('[Debug] Rendering debug console...');
instance.exports.main();
debugRuntime.updateSignals();
this.debugConsoleRuntime = debugRuntime;
console.log('[Debug] Debug console rendered. Checking DOM...');
const debugElement = document.querySelector('.ritz-debug');
console.log('[Debug] Debug element:', debugElement);
console.log('[Debug] Debug element classes:', debugElement?.className);
// Hide the loader status element (we have our own in debug console)
if (this.statusElement) {
this.statusElement.style.display = 'none';
}
// Populate runtime stats
this.updateDebugStats(appComponentName);
// Setup keyboard shortcut (Ctrl+`)
document.addEventListener('keydown', (e) => {
if (e.ctrlKey && e.key === '`') {
e.preventDefault();
console.log('[Debug] Toggle debug console');
this.toggleDebugConsole();
}
});
// Make debug console and loader globally available
window.ritzDebugConsole = debugRuntime;
window.ritzLoader = this;
console.log('🎭 Ritz Debug Console loaded! Press Ctrl+` to toggle.');
} catch (error) {
console.warn('Failed to load debug console:', error);
}
}
toggleDebugConsole() {
// Toggle the debug console by toggling body class
// The Ritz debug console component manages its own visibility via signal
// But we need to trigger the body class for layout
document.body.classList.toggle('debug-open');
// Find the debug console element and toggle its hidden class
const debugElement = document.querySelector('.ritz-debug');
if (debugElement) {
debugElement.classList.toggle('hidden');
}
}
updateDebugStats(componentName = 'Main') {
// Update status with component name (inside debug console)
const statusEl = document.querySelector('#ritz-debug .status');
if (statusEl) {
statusEl.textContent = `✅ ${componentName} loaded!`;
statusEl.className = 'status success';
}
// Update component section
const componentPre = document.querySelector('#ritz-debug .debug-section:nth-child(1) pre');
if (componentPre && window.ritzInstance) {
const wasmSize = window.ritzInstance.exports.memory.buffer.byteLength;
componentPre.textContent = `${componentName}.wasm (${Math.round(wasmSize / 1024)}KB)`;
}
// Update runtime stats
const statsPre = document.querySelector('#ritz-debug .debug-section:nth-child(3) pre');
if (statsPre && window.ritzRuntime && window.ritzInstance) {
const memory = window.ritzInstance.exports.memory.buffer.byteLength;
const memoryKB = Math.round(memory / 1024);
const memoryMB = (memory / 1024 / 1024).toFixed(2);
const nodeCount = window.ritzRuntime.nodes.size;
// Count signals (globals that start with @signal_)
const exports = Object.keys(window.ritzInstance.exports);
const signalCount = exports.filter(name =>
name.startsWith('get_') || name.startsWith('set_')
).length / 2;
statsPre.textContent =
`Memory: ${memoryKB}KB (${memoryMB}MB)\n` +
`Signals: ${signalCount} reactive\n` +
`DOM nodes: ${nodeCount} cached\n` +
`Log entries: ${window.ritzRuntime.log.length}`;
}
}
setStatus(message, type = '') {
if (this.statusElement) {
this.statusElement.textContent = message;
+239
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@@ -0,0 +1,239 @@
/* Ritz Framework - Shared Example Styles */
* {
box-sizing: border-box;
}
body {
margin: 0;
font-family: system-ui, -apple-system, "Segoe UI", Roboto, sans-serif;
background: #f5f5f5;
color: #333;
line-height: 1.6;
}
#app {
max-width: 800px;
margin: 50px auto;
padding: 40px;
background: white;
border-radius: 8px;
box-shadow: 0 2px 8px rgba(0,0,0,0.1);
}
#status {
position: fixed;
top: 20px;
right: 20px;
padding: 12px 20px;
background: #fff;
border: 1px solid #ddd;
border-radius: 6px;
box-shadow: 0 2px 4px rgba(0,0,0,0.1);
font-size: 14px;
}
#status.success {
background: #d4edda;
border-color: #c3e6cb;
color: #155724;
}
#status.error {
background: #f8d7da;
border-color: #f5c6cb;
color: #721c24;
}
h1, h2, h3 {
margin-top: 0;
color: #222;
}
p {
margin: 15px 0;
}
button {
padding: 12px 24px;
font-size: 16px;
font-weight: 500;
background: #0066cc;
color: white;
border: none;
border-radius: 6px;
cursor: pointer;
transition: all 0.2s;
}
button:hover {
background: #0052a3;
transform: translateY(-1px);
box-shadow: 0 2px 4px rgba(0,0,0,0.2);
}
button:active {
transform: translateY(0);
box-shadow: none;
}
input, select, textarea {
padding: 10px;
font-size: 16px;
border: 1px solid #ddd;
border-radius: 4px;
font-family: inherit;
}
input:focus, select:focus, textarea:focus {
outline: none;
border-color: #0066cc;
box-shadow: 0 0 0 3px rgba(0,102,204,0.1);
}
ul {
padding-left: 20px;
}
li {
margin: 8px 0;
}
/* ========================================
Ritz Debug Console Styles
======================================== */
.ritz-debug {
position: fixed;
top: 0;
right: 0;
width: 400px;
height: 100vh;
background: #1e1e1e;
color: #d4d4d4;
font-family: 'Consolas', 'Monaco', monospace;
font-size: 13px;
box-shadow: -2px 0 10px rgba(0,0,0,0.3);
transition: transform 0.3s ease;
z-index: 9999;
overflow-y: auto;
}
.ritz-debug.hidden {
transform: translateX(100%);
}
.ritz-debug .debug-header {
background: #252525;
padding: 15px;
border-bottom: 1px solid #3e3e3e;
display: flex;
justify-content: space-between;
align-items: center;
}
.ritz-debug .debug-header h3 {
margin: 0;
font-size: 16px;
font-weight: 600;
color: #d4d4d4;
}
.ritz-debug .debug-header button {
background: none;
border: none;
color: #d4d4d4;
font-size: 24px;
cursor: pointer;
padding: 0;
width: 30px;
height: 30px;
line-height: 1;
transform: none;
box-shadow: none;
}
.ritz-debug .debug-header button:hover {
color: #fff;
background: none;
transform: none;
box-shadow: none;
}
#ritz-debug .status {
position: static !important;
margin: 15px;
padding: 10px;
background: #2d2d30;
border: none !important;
border-left: 3px solid #007acc !important;
border-radius: 3px;
font-size: 12px;
box-shadow: none !important;
}
#ritz-debug .status.success {
background: #2d2d30 !important;
border-left-color: #4ec9b0 !important;
color: #4ec9b0 !important;
}
#ritz-debug .status.error {
background: #2d2d30 !important;
border-left-color: #f48771 !important;
color: #f48771 !important;
}
.debug-content {
padding: 15px;
}
.debug-section {
margin-bottom: 20px;
}
.debug-section h4 {
margin: 0 0 10px 0;
font-size: 12px;
text-transform: uppercase;
color: #858585;
font-weight: 600;
}
.debug-section pre {
background: #252525;
padding: 10px;
border-radius: 3px;
overflow-x: auto;
margin: 0;
font-size: 11px;
line-height: 1.6;
color: #d4d4d4;
}
.debug-toggle-hint {
position: fixed;
bottom: 20px;
right: 20px;
background: #252525;
color: #d4d4d4;
padding: 8px 12px;
border-radius: 4px;
font-family: 'Consolas', 'Monaco', monospace;
font-size: 11px;
box-shadow: 0 2px 8px rgba(0,0,0,0.3);
opacity: 0;
animation: fadeInOut 3s ease-in-out;
pointer-events: none;
z-index: 10000;
}
@keyframes fadeInOut {
0%, 100% { opacity: 0; }
10%, 90% { opacity: 1; }
}
/* Adjust app container when debug is open */
body.debug-open #app {
margin-right: 420px;
}
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+31 -2
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@@ -11,6 +11,35 @@ Demonstrates:
from ritz.syntax import *
# ===== Reusable Tab Components =====
@component
def HTab(label, active, onclick):
"""Horizontal tab (Li > Button structure).
Args:
label: String - tab label text
active: Boolean - whether this tab is active
onclick: Function - click handler
"""
with Li(class_='tab active' if active else 'tab'):
with Button(onclick=onclick):
yield label
@component
def VTab(label, active, onclick):
"""Vertical tab button.
Args:
label: String - tab label text
active: Boolean - whether this tab is active
onclick: Function - click handler
"""
with Button(class_='vertical-tab active' if active else 'vertical-tab', onclick=onclick):
yield label
@component
def VerticalTabs():
"""Vertical tabs for settings categories."""
@@ -20,7 +49,7 @@ def VerticalTabs():
setting_tab = value
with Div(class_="vertical-tabs"):
# Vertical tab menu - clean ternary syntax!
# Vertical tab menu - inlined until we support function params
with Div(class_="vertical-tab-menu"):
with Button(class_='vertical-tab active' if setting_tab == 0 else 'vertical-tab',
onclick=lambda: set_setting(0)):
@@ -85,7 +114,7 @@ def Tabs(orientation=0): # 0 = horizontal, 1 = vertical
with P(class_="subtitle"):
yield "Beautiful composition with TabMenu and TabPane components"
# Tab menu - clean ternary syntax!
# Tab menu - inlined until we support function params
with Ul(class_="tab-menu"):
with Li(class_='tab active' if tab_index == 0 else 'tab'):
with Button(onclick=lambda: set_tab(0)):
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+12 -33
View File
@@ -3,45 +3,24 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>{{TITLE}} - Ritz Framework</title>
<link rel="stylesheet" href="../runtime/ritz-debug.css">
<link rel="stylesheet" href="{{COMPONENT}}.css">
<title>Ritz Example</title>
<link rel="stylesheet" href="../runtime/styles.css">
</head>
<body>
<div id="app"></div>
<div id="ritz-debug" class="ritz-debug hidden">
<div class="debug-header">
<h3>🎭 Ritz Debug</h3>
<button onclick="ritzDebug.toggle()">×</button>
</div>
<div id="status" class="status">Loading...</div>
<div class="debug-content">
<div class="debug-section">
<h4>Pipeline</h4>
<pre>{{COMPONENT}}.py → AST → IR → LLVM → WASM</pre>
</div>
<div class="debug-section">
<h4>Commands</h4>
<pre>ritzRuntime.getLog()
ritzInstance.exports</pre>
</div>
</div>
</div>
<div id="status"></div>
<script src="../runtime/ritz-runtime.js"></script>
<script src="../runtime/ritz-debug.js"></script>
<script>
// Load component
const loader = new RitzLoader({
rootElement: document.getElementById('app'),
statusElement: document.getElementById('status'),
onLoad: (runtime, instance) => {
console.log('✅ Component loaded');
console.log('Debug: ritzRuntime, ritzInstance');
}
});
loader.load('{{COMPONENT}}.wasm', '{{COMPONENT}}');
// Load Main.wasm with debug console enabled
// The debug console is itself written in Ritz!
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => {
new RitzLoader({ debug: true }).load('Main.wasm');
});
} else {
new RitzLoader({ debug: true }).load('Main.wasm');
}
</script>
</body>
</html>
+142
View File
@@ -0,0 +1,142 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Ritz TextInput Example</title>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
padding: 20px;
}
.container {
background: white;
padding: 40px;
border-radius: 16px;
box-shadow: 0 20px 60px rgba(0, 0, 0, 0.3);
max-width: 500px;
width: 100%;
}
h1 {
color: #667eea;
margin-bottom: 10px;
font-size: 32px;
}
.instructions {
color: #666;
margin-bottom: 30px;
font-size: 14px;
}
.button-group {
display: flex;
align-items: center;
gap: 20px;
margin: 30px 0;
}
button {
width: 60px;
height: 60px;
font-size: 32px;
border: 2px solid #667eea;
background: white;
color: #667eea;
border-radius: 12px;
cursor: pointer;
transition: all 0.2s;
font-weight: bold;
}
button:hover {
background: #667eea;
color: white;
transform: scale(1.1);
}
button:active {
transform: scale(0.95);
}
.counter-display {
background: #f8f9ff;
padding: 20px 40px;
border-radius: 12px;
border: 3px solid #667eea;
font-size: 24px;
font-weight: bold;
color: #667eea;
min-width: 150px;
text-align: center;
}
.todo {
margin-top: 40px;
padding-top: 30px;
border-top: 2px dashed #e0e0e0;
color: #999;
font-size: 14px;
font-weight: 600;
}
.todo-list {
margin-top: 15px;
padding-left: 25px;
}
.todo-list li {
color: #666;
font-size: 13px;
margin: 8px 0;
line-height: 1.6;
}
#app {
width: 100%;
}
#status {
position: fixed;
top: 20px;
right: 20px;
padding: 10px 20px;
background: rgba(255, 255, 255, 0.95);
border-radius: 8px;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.15);
font-size: 14px;
font-weight: 600;
color: #667eea;
}
</style>
</head>
<body>
<div id="app">Loading...</div>
<div id="status"></div>
<script src="../runtime/ritz-runtime.js"></script>
<script>
// Wait for DOM to be ready
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => {
new RitzLoader().load('TextInput.wasm', 'TextInput');
});
} else {
new RitzLoader().load('TextInput.wasm', 'TextInput');
}
</script>
</body>
</html>
+188
View File
@@ -0,0 +1,188 @@
; Generated by Ritz Framework with Signals
; Components: TextInput
; String constants
@.str.0 = private unnamed_addr constant [8 x i8] c"Count: \00"
@.str.1 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.2 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.3 = private unnamed_addr constant [10 x i8] c"container\00"
@.str.4 = private unnamed_addr constant [3 x i8] c"h1\00"
@.str.5 = private unnamed_addr constant [17 x i8] c"Reactive Counter\00"
@.str.6 = private unnamed_addr constant [2 x i8] c"p\00"
@.str.7 = private unnamed_addr constant [13 x i8] c"instructions\00"
@.str.8 = private unnamed_addr constant [65 x i8] c"Click buttons to see reactive updates (text input coming soon!):\00"
@.str.9 = private unnamed_addr constant [13 x i8] c"button-group\00"
@.str.10 = private unnamed_addr constant [7 x i8] c"button\00"
@.str.11 = private unnamed_addr constant [6 x i8] c"click\00"
@.str.12 = private unnamed_addr constant [10 x i8] c"decrement\00"
@.str.13 = private unnamed_addr constant [4 x i8] c"−\00"
@.str.14 = private unnamed_addr constant [16 x i8] c"counter-display\00"
@.str.15 = private unnamed_addr constant [10 x i8] c"increment\00"
@.str.16 = private unnamed_addr constant [2 x i8] c"+\00"
@.str.17 = private unnamed_addr constant [5 x i8] c"todo\00"
@.str.18 = private unnamed_addr constant [49 x i8] c"TODO: Replace with text input once we implement:\00"
@.str.19 = private unnamed_addr constant [3 x i8] c"ul\00"
@.str.20 = private unnamed_addr constant [10 x i8] c"todo-list\00"
@.str.21 = private unnamed_addr constant [3 x i8] c"li\00"
@.str.22 = private unnamed_addr constant [32 x i8] c"1. String signals (i8* not i32)\00"
@.str.23 = private unnamed_addr constant [25 x i8] c"2. oninput event handler\00"
@.str.24 = private unnamed_addr constant [23 x i8] c"3. Event value passing\00"
@.str.25 = private unnamed_addr constant [39 x i8] c"4. F-string interpolation with signals\00"
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare i32 @js_create_text_with_int(i8*, i32)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
declare void @js_update_text_with_int(i32, i8*, i32)
declare i32 @js_create_marker()
declare void @js_replace_at_marker(i32, i32, i32)
; Signal storage for TextInput (reactive state in WASM memory)
@signal_TextInput_count = global i32 0
; Reactive text node storage
@reactive_text_0_node = global i32 0
; Signal helper functions
define i32 @get_count() {
entry:
%val = load i32, i32* @signal_TextInput_count
ret i32 %val
}
define void @set_count(i32 %newval) {
entry:
store i32 %newval, i32* @signal_TextInput_count
; TODO: Trigger DOM update callback
ret void
}
; Event handler: increment
define void @increment() {
entry:
%var0 = load i32, i32* @signal_TextInput_count
%var1 = add i32 %var0, 1
store i32 %var1, i32* @signal_TextInput_count
%var2 = load i32, i32* @reactive_text_0_node
%var3 = getelementptr inbounds [8 x i8], [8 x i8]* @.str.0, i32 0, i32 0
%var4 = load i32, i32* @signal_TextInput_count
call void @js_update_text_with_int(i32 %var2, i8* %var3, i32 %var4)
ret void
}
; Event handler: decrement
define void @decrement() {
entry:
%var5 = load i32, i32* @signal_TextInput_count
%var6 = sub i32 %var5, 1
store i32 %var6, i32* @signal_TextInput_count
%var7 = load i32, i32* @reactive_text_0_node
%var8 = getelementptr inbounds [8 x i8], [8 x i8]* @.str.0, i32 0, i32 0
%var9 = load i32, i32* @signal_TextInput_count
call void @js_update_text_with_int(i32 %var7, i8* %var8, i32 %var9)
ret void
}
; Component render function
define i32 @render_TextInput() {
entry:
%var11 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.1, i32 0, i32 0
%var10 = call i32 @js_create_element(i8* %var11)
%var12 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var13 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.3, i32 0, i32 0
call void @js_set_attribute(i32 %var10, i8* %var12, i8* %var13)
%var15 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.4, i32 0, i32 0
%var14 = call i32 @js_create_element(i8* %var15)
%var16 = call i32 @js_create_text(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.5, i32 0, i32 0))
call void @js_append_child(i32 %var14, i32 %var16)
call void @js_append_child(i32 %var10, i32 %var14)
%var18 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.6, i32 0, i32 0
%var17 = call i32 @js_create_element(i8* %var18)
%var19 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var20 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.7, i32 0, i32 0
call void @js_set_attribute(i32 %var17, i8* %var19, i8* %var20)
%var21 = call i32 @js_create_text(i8* getelementptr inbounds ([65 x i8], [65 x i8]* @.str.8, i32 0, i32 0))
call void @js_append_child(i32 %var17, i32 %var21)
call void @js_append_child(i32 %var10, i32 %var17)
%var23 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.1, i32 0, i32 0
%var22 = call i32 @js_create_element(i8* %var23)
%var24 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var25 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.9, i32 0, i32 0
call void @js_set_attribute(i32 %var22, i8* %var24, i8* %var25)
%var27 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.10, i32 0, i32 0
%var26 = call i32 @js_create_element(i8* %var27)
%var28 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.11, i32 0, i32 0
%var29 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.12, i32 0, i32 0
call void @js_bind_event(i32 %var26, i8* %var28, i8* %var29)
%var30 = call i32 @js_create_text(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.13, i32 0, i32 0))
call void @js_append_child(i32 %var26, i32 %var30)
call void @js_append_child(i32 %var22, i32 %var26)
%var32 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.6, i32 0, i32 0
%var31 = call i32 @js_create_element(i8* %var32)
%var33 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var34 = getelementptr inbounds [16 x i8], [16 x i8]* @.str.14, i32 0, i32 0
call void @js_set_attribute(i32 %var31, i8* %var33, i8* %var34)
%var35 = getelementptr inbounds [8 x i8], [8 x i8]* @.str.0, i32 0, i32 0
%var36 = load i32, i32* @signal_TextInput_count
%var37 = call i32 @js_create_text_with_int(i8* %var35, i32 %var36)
store i32 %var37, i32* @reactive_text_0_node
call void @js_append_child(i32 %var31, i32 %var37)
call void @js_append_child(i32 %var22, i32 %var31)
%var39 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.10, i32 0, i32 0
%var38 = call i32 @js_create_element(i8* %var39)
%var40 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.11, i32 0, i32 0
%var41 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.15, i32 0, i32 0
call void @js_bind_event(i32 %var38, i8* %var40, i8* %var41)
%var42 = call i32 @js_create_text(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.16, i32 0, i32 0))
call void @js_append_child(i32 %var38, i32 %var42)
call void @js_append_child(i32 %var22, i32 %var38)
call void @js_append_child(i32 %var10, i32 %var22)
%var44 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.6, i32 0, i32 0
%var43 = call i32 @js_create_element(i8* %var44)
%var45 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var46 = getelementptr inbounds [5 x i8], [5 x i8]* @.str.17, i32 0, i32 0
call void @js_set_attribute(i32 %var43, i8* %var45, i8* %var46)
%var47 = call i32 @js_create_text(i8* getelementptr inbounds ([49 x i8], [49 x i8]* @.str.18, i32 0, i32 0))
call void @js_append_child(i32 %var43, i32 %var47)
call void @js_append_child(i32 %var10, i32 %var43)
%var49 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.19, i32 0, i32 0
%var48 = call i32 @js_create_element(i8* %var49)
%var50 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var51 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.20, i32 0, i32 0
call void @js_set_attribute(i32 %var48, i8* %var50, i8* %var51)
%var53 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.21, i32 0, i32 0
%var52 = call i32 @js_create_element(i8* %var53)
%var54 = call i32 @js_create_text(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.22, i32 0, i32 0))
call void @js_append_child(i32 %var52, i32 %var54)
call void @js_append_child(i32 %var48, i32 %var52)
%var56 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.21, i32 0, i32 0
%var55 = call i32 @js_create_element(i8* %var56)
%var57 = call i32 @js_create_text(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.23, i32 0, i32 0))
call void @js_append_child(i32 %var55, i32 %var57)
call void @js_append_child(i32 %var48, i32 %var55)
%var59 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.21, i32 0, i32 0
%var58 = call i32 @js_create_element(i8* %var59)
%var60 = call i32 @js_create_text(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.24, i32 0, i32 0))
call void @js_append_child(i32 %var58, i32 %var60)
call void @js_append_child(i32 %var48, i32 %var58)
%var62 = getelementptr inbounds [3 x i8], [3 x i8]* @.str.21, i32 0, i32 0
%var61 = call i32 @js_create_element(i8* %var62)
%var63 = call i32 @js_create_text(i8* getelementptr inbounds ([39 x i8], [39 x i8]* @.str.25, i32 0, i32 0))
call void @js_append_child(i32 %var61, i32 %var63)
call void @js_append_child(i32 %var48, i32 %var61)
call void @js_append_child(i32 %var10, i32 %var48)
ret i32 %var10
}
; Main entry point
define void @main() {
entry:
%root = call i32 @render_TextInput()
call void @js_set_root(i32 %root)
ret void
}
+60
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@@ -0,0 +1,60 @@
"""
TextInput example - Reactive counter to demonstrate what we need for text input.
Current limitations exposed by this example:
1. No oninput event (only onclick) - need generalized event handling
2. No string signals (only i32) - need type system
3. No f-string interpolation with signals in text nodes
4. No event value passing (onclick doesn't pass event data)
5. No string operations (len, concat, etc.)
For now, using a counter to demonstrate the reactive infrastructure
that text input will use once we implement string support.
"""
from ritz.syntax import *
@component
def TextInput():
"""Counter that demonstrates reactive updates (placeholder for text input)."""
count = signal(0) # Integer signal - works!
def increment():
"""Increment counter."""
count = count + 1
def decrement():
"""Decrement counter."""
count = count - 1
with Div(class_="container"):
with H1():
yield "Reactive Counter"
with P(class_="instructions"):
yield "Click buttons to see reactive updates (text input coming soon!):"
# Buttons (placeholder for text input)
with Div(class_="button-group"):
with Button(onclick=decrement):
yield "−"
with P(class_="counter-display"):
yield f"Count: {count}"
with Button(onclick=increment):
yield "+"
# Info about what we need
with P(class_="todo"):
yield "TODO: Replace with text input once we implement:"
with Ul(class_="todo-list"):
with Li():
yield "1. String signals (i8* not i32)"
with Li():
yield "2. oninput event handler"
with Li():
yield "3. Event value passing"
with Li():
yield "4. F-string interpolation with signals"
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+3 -2
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@@ -39,7 +39,7 @@ def build_component(component_file: Path, output_file: Path, debug: bool = False
print(" [3/4] Generating LLVM IR...")
llvm_ir = generate_llvm_ir(ir)
# Save LLVM IR for inspection
# Save LLVM IR for inspection (always Main.ll)
ll_file = output_file.with_suffix(".ll")
ll_file.write_text(llvm_ir)
print(f" Saved LLVM IR: {ll_file}")
@@ -130,7 +130,8 @@ def main() -> None:
if args.output:
output_file = args.output
else:
output_file = args.component.with_suffix(".wasm")
# Convention: always output Main.wasm in the same directory as the component
output_file = args.component.parent / "Main.wasm"
# Ensure output directory exists
output_file.parent.mkdir(parents=True, exist_ok=True)
+297 -70
View File
@@ -27,6 +27,7 @@ class SignalLLVMIRGenerator:
self.strings: dict[str, str] = {} # value -> global name
self.signals: dict[str, dict[str, Any]] = {} # signal_name -> {initial, index}
self.event_handlers: list[dict[str, Any]] = [] # List of event handler functions
self.external_functions: list[dict[str, Any]] = [] # List of @external functions
self.conditionals: list[dict[str, Any]] = [] # List of conditional branches (if/match)
self.conditional_map: dict[int, int] = {} # stmt id() -> conditional id
self.next_string_id = 0
@@ -47,6 +48,13 @@ class SignalLLVMIRGenerator:
self.signal_attribute_deps: dict[str, list[int]] = {} # signal_name -> [attr_ids]
self.stmt_reactive_attrs: dict[int, list[int]] = {} # stmt id() -> [attr_ids]
# Track reactive text nodes (f-strings with signal dependencies)
self.reactive_text_nodes: list[dict[str, Any]] = [] # List of reactive text node metadata
self.reactive_text_map: dict[int, dict[str, Any]] = {} # text_id -> text_info
self.next_reactive_text_id = 0
self.signal_text_deps: dict[str, list[int]] = {} # signal_name -> [text_ids]
self.stmt_reactive_text: dict[int, int] = {} # stmt id() -> text_id
# Track current component for signal scoping
self.current_component = None
@@ -61,11 +69,18 @@ class SignalLLVMIRGenerator:
def _signal_global(self, signal_name: str) -> str:
"""Get the scoped global name for a signal."""
if self.current_component:
return f"@signal_{self.current_component['name']}_{signal_name}"
return f"@signal_{self.current_component}_{signal_name}"
return f"@signal_{signal_name}"
def generate(self) -> str:
"""Generate complete LLVM IR module with signals."""
# Pre-collect external functions from ALL components before emitting declarations
for component in self.components:
for stmt in component["body"]:
if stmt["type"] == "external_function":
if not any(f["name"] == stmt["name"] for f in self.external_functions):
self.external_functions.append(stmt)
# Emit shared header and function declarations once
self._emit_header()
self._emit_function_declarations()
@@ -73,7 +88,7 @@ class SignalLLVMIRGenerator:
# Process each component
for component in self.components:
# Set current component for signal scoping
self.current_component = component
self.current_component = component["name"]
# Reset component-specific state
self.signals = {}
@@ -90,19 +105,25 @@ class SignalLLVMIRGenerator:
self._collect_signals_and_handlers(component)
self._collect_conditionals(component)
self._collect_reactive_attributes(component)
self._collect_reactive_text_nodes(component)
# Generate component-specific code
self._emit_signal_globals(component)
self._emit_conditional_globals()
self._emit_reactive_attribute_globals()
self._emit_reactive_text_globals()
self._emit_helper_functions()
self._emit_event_handlers()
self._emit_conditional_functions()
self._emit_component(component)
# Emit main entry point for the last (top-level) component
if self.components:
self._emit_main_entry(self.components[-1]["name"])
# Emit main entry point - always looks for RitzMain component
ritz_main = next((c for c in self.components if c["name"] == "RitzMain"), None)
if not ritz_main:
raise ValueError(
"No RitzMain component found! Every Ritz file must have a @component def RitzMain() as entry point."
)
self._emit_main_entry()
# Prepend string constants
return self._finalize_with_strings()
@@ -119,6 +140,10 @@ class SignalLLVMIRGenerator:
}
elif stmt["type"] == "function":
self.event_handlers.append(stmt)
elif stmt["type"] == "external_function":
# Track external functions for declaration (avoid duplicates)
if not any(f["name"] == stmt["name"] for f in self.external_functions):
self.external_functions.append(stmt)
def _collect_conditionals(self, component: dict[str, Any]) -> None:
"""Scan IR tree for if/match statements and assign IDs."""
@@ -259,6 +284,96 @@ class SignalLLVMIRGenerator:
scan_statements(component["body"])
def _collect_reactive_text_nodes(self, component: dict[str, Any]) -> None:
"""Scan IR tree for text nodes (f-strings) that depend on signals."""
def scan_statements(stmts: list[dict[str, Any]]):
for stmt in stmts:
if stmt["type"] == "yield" and stmt.get("value"):
value = stmt["value"]
# Check if it's an f-string with signal dependencies
if value["type"] == "fstring":
signals = self._extract_signals_from_fstring(value)
if signals:
# This text node is reactive!
text_id = self.next_reactive_text_id
self.next_reactive_text_id += 1
stmt_id = id(stmt)
text_info = {
"id": text_id,
"stmt_id": stmt_id,
"fstring": value,
"signals": signals,
}
self.reactive_text_nodes.append(text_info)
self.reactive_text_map[text_id] = text_info
self.stmt_reactive_text[stmt_id] = text_id
# Register this text node as dependent on these signals
for signal_name in signals:
if signal_name not in self.signal_text_deps:
self.signal_text_deps[signal_name] = []
self.signal_text_deps[signal_name].append(text_id)
elif stmt["type"] == "with":
# Recursively scan nested statements
scan_statements(stmt.get("body", []))
elif stmt["type"] == "if":
scan_statements(stmt["body"])
scan_statements(stmt.get("orelse", []))
elif stmt["type"] == "match":
for case in stmt["cases"]:
scan_statements(case.get("body", []))
scan_statements(component["body"])
def _extract_signals_from_fstring(self, fstring: dict[str, Any]) -> list[str]:
"""Extract signal names from an f-string expression."""
signals = []
for part in fstring.get("parts", []):
if part["type"] == "formatted_value":
signals.extend(self._extract_signals_from_expr(part["value"]))
return signals
def _build_fstring_text(self, fstring: dict[str, Any]) -> tuple[str, str] | None:
"""
Analyze f-string and return (prefix_ptr, int_value) for simple "prefix{int}" pattern.
Returns None if the pattern doesn't match (need full string concatenation).
For now, we only handle the simple case: "static_prefix{signal_value}"
e.g., "Count: {count}" -> ("Count: ", count_value)
"""
parts = fstring.get("parts", [])
# Check for simple pattern: [constant, formatted_value]
if len(parts) == 2 and parts[0]["type"] == "constant" and parts[1]["type"] == "formatted_value":
# Get prefix string
prefix = str(parts[0]["value"])
prefix_str = self._get_or_create_string(prefix)
prefix_var = self._new_var()
self.lines.append(
f" %{prefix_var} = getelementptr inbounds {self._string_type(prefix)}, "
f"{self._string_type(prefix)}* {prefix_str}, i32 0, i32 0"
)
# Get signal value
value_expr = parts[1]["value"]
if value_expr["type"] == "name":
signal_name = value_expr["id"]
if signal_name in self.signals:
val_var = self._new_var()
self.lines.append(
f" %{val_var} = load i32, i32* @signal_{self.current_component}_{signal_name}"
)
return (f"%{prefix_var}", f"%{val_var}")
# TODO: Handle more complex patterns
return None
def _emit_header(self) -> None:
"""Emit module header."""
self.lines.append("; Generated by Ritz Framework with Signals")
@@ -276,6 +391,15 @@ class SignalLLVMIRGenerator:
for signal_name, signal_info in self.signals.items():
# Each signal is a global i32, scoped to component to avoid collisions
initial_value = signal_info["initial"].get("value", 0)
# TODO: Proper type system! For now, coerce to i32
# Strings should be i8*, bools should be i1, etc.
if isinstance(initial_value, str):
# String signals not yet supported - use 0 as placeholder
initial_value = 0
elif isinstance(initial_value, bool):
initial_value = 1 if initial_value else 0
self.lines.append(f"@signal_{component_name}_{signal_name} = global i32 {initial_value}")
self.lines.append("")
@@ -316,11 +440,24 @@ class SignalLLVMIRGenerator:
self.lines.append(f"@reactive_attr_{attr_id}_elem = global i32 0")
self.lines.append("")
def _emit_reactive_text_globals(self) -> None:
"""Emit global storage for reactive text node references (scoped to component)."""
if not self.reactive_text_nodes:
return
self.lines.append(f"; Reactive text node storage for {self.current_component}")
for text_info in self.reactive_text_nodes:
text_id = text_info["id"]
# Store text node reference so we can update its content later (scoped to component)
self.lines.append(f"@reactive_text_{self.current_component}_{text_id}_node = global i32 0")
self.lines.append("")
def _emit_function_declarations(self) -> None:
"""Emit JS bridge function declarations."""
self.lines.append("; JavaScript bridge function declarations")
self.lines.append("declare i32 @js_create_element(i8*)")
self.lines.append("declare i32 @js_create_text(i8*)")
self.lines.append("declare i32 @js_create_text_with_int(i8*, i32)") # Create text with prefix + int
self.lines.append("declare void @js_append_child(i32, i32)")
self.lines.append("declare void @js_set_attribute(i32, i8*, i8*)")
self.lines.append("declare void @js_set_root(i32)")
@@ -328,10 +465,26 @@ class SignalLLVMIRGenerator:
"declare void @js_bind_event(i32, i8*, i8*)"
) # elem, event_name, handler_name
self.lines.append("declare void @js_update_text_content(i32, i8*)") # Update DOM node text
self.lines.append("declare void @js_update_text_with_int(i32, i8*, i32)") # Update with prefix + int
self.lines.append("declare i32 @js_create_marker()") # Create invisible marker element
self.lines.append("declare void @js_replace_at_marker(i32, i32, i32)") # marker, old, new
# Emit external functions marked with @external decorator
if self.external_functions:
self.lines.append("")
self.lines.append("; External functions (@external decorator)")
for ext_func in self.external_functions:
func_name = ext_func["name"]
# For now, assume all external functions return void
# TODO: Support return types via type hints
self.lines.append(f"declare void @{func_name}()")
self.lines.append("")
def _is_external_function(self, func_name: str) -> bool:
"""Check if a function is marked as external."""
return any(f["name"] == func_name for f in self.external_functions)
def _emit_helper_functions(self) -> None:
"""Emit helper functions for signal operations."""
if not self.signals:
@@ -413,6 +566,9 @@ class SignalLLVMIRGenerator:
self.lines.append(f" call void @{func_name}({arg_list})")
else:
self.lines.append(f" call void @{func_name}()")
elif self._is_external_function(func_name):
# External function marked with @external decorator
self.lines.append(f" call void @{func_name}()")
else:
# Unknown function - skip or error
pass
@@ -435,6 +591,11 @@ class SignalLLVMIRGenerator:
if signal_name in self.signal_attribute_deps:
for attr_id in self.signal_attribute_deps[signal_name]:
self._emit_update_reactive_attribute(attr_id)
# Trigger reactive updates for text nodes that depend on this signal
if signal_name in self.signal_text_deps:
for text_id in self.signal_text_deps[signal_name]:
self._emit_update_reactive_text_node(text_id)
elif stmt["type"] == "augassign":
# Handle signal updates (count += 1)
signal_name = stmt["target"]
@@ -462,6 +623,11 @@ class SignalLLVMIRGenerator:
for attr_id in self.signal_attribute_deps[signal_name]:
self._emit_update_reactive_attribute(attr_id)
# Trigger reactive updates for text nodes that depend on this signal
if signal_name in self.signal_text_deps:
for text_id in self.signal_text_deps[signal_name]:
self._emit_update_reactive_text_node(text_id)
def _emit_update_reactive_attribute(self, attr_id: int) -> None:
"""Emit inline code to update a reactive attribute."""
# Look up attribute by ID
@@ -480,13 +646,42 @@ class SignalLLVMIRGenerator:
value_ptr = self._emit_string_ifexp(expression)
# Set the attribute
name_str = self._get_or_create_string(attr_name)
attr_name_ptr = self._new_var()
self.lines.append(
f" call void @js_set_attribute(i32 %{elem_var}, "
f"i8* getelementptr inbounds ({self._string_type(attr_name)}, {self._string_type(attr_name)}* {name_str}, i32 0, i32 0), "
f"i8* %{value_ptr})"
f" %{attr_name_ptr} = getelementptr inbounds {self._string_type(attr_name)}, "
f"{self._string_type(attr_name)}* {name_str}, i32 0, i32 0"
)
self.lines.append(
f" call void @js_set_attribute(i32 %{elem_var}, i8* %{attr_name_ptr}, i8* %{value_ptr})"
)
# Could add support for other expression types here
def _emit_update_reactive_text_node(self, text_id: int) -> None:
"""Emit inline code to update a reactive text node."""
# Look up text node by ID
text_info = self.reactive_text_map.get(text_id)
if not text_info:
return # Text node not found
# Load the text node reference (scoped to component)
node_var = self._new_var()
self.lines.append(f" %{node_var} = load i32, i32* @reactive_text_{self.current_component}_{text_id}_node")
# Build the f-string text
result = self._build_fstring_text(text_info["fstring"])
if result:
# Simple "prefix{int}" pattern - use specialized function
prefix_ptr, int_val = result
self.lines.append(
f" call void @js_update_text_with_int(i32 %{node_var}, i8* {prefix_ptr}, i32 {int_val})"
)
else:
# Complex pattern - would need full string concatenation
# For now, just update with empty string
empty_ptr = self._emit_string_ptr("")
self.lines.append(f" call void @js_update_text_content(i32 %{node_var}, i8* {empty_ptr})")
def _emit_conditional_functions(self) -> None:
"""Emit init and reevaluate functions for each conditional."""
for cond_info in self.conditionals:
@@ -751,15 +946,18 @@ class SignalLLVMIRGenerator:
# Create wrapper div for the branch content
wrapper_var = self._new_var()
div_str = self._get_or_create_string("div")
self.lines.append(f" %{wrapper_var} = call i32 @js_create_element(i8* getelementptr inbounds ({self._string_type('div')}, {self._string_type('div')}* {div_str}, i32 0, i32 0))")
div_ptr = self._emit_string_ptr("div")
self.lines.append(f" %{wrapper_var} = call i32 @js_create_element(i8* {div_ptr})")
# Push wrapper onto parent stack so child elements append to it
self.parent_element_stack.append(wrapper_var)
# Render all statements in the branch body
for stmt in body:
self._emit_statement(stmt)
child_var = self._emit_statement(stmt)
# Append top-level elements to wrapper
if child_var:
self.lines.append(f" call void @js_append_child(i32 %{wrapper_var}, i32 %{child_var})")
# Pop wrapper from parent stack
self.parent_element_stack.pop()
@@ -769,12 +967,12 @@ class SignalLLVMIRGenerator:
self.lines.append("}")
self.lines.append("")
def _emit_main_entry(self, component_name: str) -> None:
"""Emit main entry point that renders top-level component and sets root."""
def _emit_main_entry(self) -> None:
"""Emit main entry point that renders RitzMain component and sets root."""
self.lines.append("; Main entry point")
self.lines.append("define void @main() {")
self.lines.append("entry:")
self.lines.append(f" %root = call i32 @render_{component_name}()")
self.lines.append(" %root = call i32 @render_RitzMain()")
self.lines.append(" call void @js_set_root(i32 %root)")
self.lines.append(" ret void")
self.lines.append("}")
@@ -916,11 +1114,6 @@ class SignalLLVMIRGenerator:
else:
self.lines.append(f" %{elem_var} = call i32 @render_{component_name}()")
# Append to parent if we have one
if self.parent_element_stack:
parent_var = self.parent_element_stack[-1]
self.lines.append(f" call void @js_append_child(i32 %{parent_var}, i32 %{elem_var})")
return elem_var
def _emit_match(self, stmt: dict[str, Any]) -> str | None:
@@ -1015,15 +1208,14 @@ class SignalLLVMIRGenerator:
true_str = str(expr["body"]["value"])
false_str = str(expr["orelse"]["value"])
true_str_global = self._get_or_create_string(true_str)
false_str_global = self._get_or_create_string(false_str)
# Emit string pointers
true_ptr = self._emit_string_ptr(true_str)
false_ptr = self._emit_string_ptr(false_str)
# Use select with inline getelementptr
# Use select instruction
result_var = self._new_var()
self.lines.append(
f" %{result_var} = select i1 %{cond_var}, "
f"i8* getelementptr inbounds ({self._string_type(true_str)}, {self._string_type(true_str)}* {true_str_global}, i32 0, i32 0), "
f"i8* getelementptr inbounds ({self._string_type(false_str)}, {self._string_type(false_str)}* {false_str_global}, i32 0, i32 0)"
f" %{result_var} = select i1 %{cond_var}, i8* {true_ptr}, i8* {false_ptr}"
)
return result_var
@@ -1089,6 +1281,25 @@ class SignalLLVMIRGenerator:
result_var = self._new_var()
self.lines.append(f" %{result_var} = select i1 %{cond_var}, i32 {true_val}, i32 {false_val}")
return f"%{result_var}"
elif expr["type"] == "binop":
# Handle binary operations (e.g., count + 1, x - 5)
left_val = self._emit_expr(expr["left"])
right_val = self._emit_expr(expr["right"])
op = expr["op"]
# Map Python operators to LLVM instructions
op_map = {
"Add": "add",
"Sub": "sub",
"Mult": "mul",
"Div": "sdiv", # signed division
"Mod": "srem", # signed remainder
}
llvm_op = op_map.get(op, "add")
result_var = self._new_var()
self.lines.append(f" %{result_var} = {llvm_op} i32 {left_val}, {right_val}")
return f"%{result_var}"
else:
# Unknown expression type
return "0"
@@ -1101,10 +1312,8 @@ class SignalLLVMIRGenerator:
# Create element
elem_var = self._new_var()
tag_str = self._get_or_create_string(tag)
self.lines.append(
f" %{elem_var} = call i32 @js_create_element(i8* getelementptr inbounds ({self._string_type(tag)}, {self._string_type(tag)}* {tag_str}, i32 0, i32 0))"
)
tag_ptr = self._emit_string_ptr(tag)
self.lines.append(f" %{elem_var} = call i32 @js_create_element(i8* {tag_ptr})")
# Handle onclick prop specially
onclick_handler = None
@@ -1118,31 +1327,25 @@ class SignalLLVMIRGenerator:
attr_name = prop_name.rstrip("_")
if prop_value["type"] == "constant":
value = str(prop_value["value"])
name_str = self._get_or_create_string(attr_name)
value_str = self._get_or_create_string(value)
name_ptr = self._emit_string_ptr(attr_name)
value_ptr = self._emit_string_ptr(value)
self.lines.append(
f" call void @js_set_attribute(i32 %{elem_var}, "
f"i8* getelementptr inbounds ({self._string_type(attr_name)}, {self._string_type(attr_name)}* {name_str}, i32 0, i32 0), "
f"i8* getelementptr inbounds ({self._string_type(value)}, {self._string_type(value)}* {value_str}, i32 0, i32 0))"
f" call void @js_set_attribute(i32 %{elem_var}, i8* {name_ptr}, i8* {value_ptr})"
)
elif prop_value["type"] == "ifexp":
# Handle ternary expression for attribute value
value_ptr = self._emit_string_ifexp(prop_value)
name_str = self._get_or_create_string(attr_name)
name_ptr = self._emit_string_ptr(attr_name)
self.lines.append(
f" call void @js_set_attribute(i32 %{elem_var}, "
f"i8* getelementptr inbounds ({self._string_type(attr_name)}, {self._string_type(attr_name)}* {name_str}, i32 0, i32 0), "
f"i8* %{value_ptr})"
f" call void @js_set_attribute(i32 %{elem_var}, i8* {name_ptr}, i8* %{value_ptr})"
)
# Bind onclick if present
if onclick_handler:
event_str = self._get_or_create_string("click")
handler_str = self._get_or_create_string(onclick_handler)
event_ptr = self._emit_string_ptr("click")
handler_ptr = self._emit_string_ptr(onclick_handler)
self.lines.append(
f" call void @js_bind_event(i32 %{elem_var}, "
f"i8* getelementptr inbounds ({self._string_type('click')}, {self._string_type('click')}* {event_str}, i32 0, i32 0), "
f"i8* getelementptr inbounds ({self._string_type(onclick_handler)}, {self._string_type(onclick_handler)}* {handler_str}, i32 0, i32 0))"
f" call void @js_bind_event(i32 %{elem_var}, i8* {event_ptr}, i8* {handler_ptr})"
)
# Store element reference if this element has reactive attributes
@@ -1165,11 +1368,6 @@ class SignalLLVMIRGenerator:
# Pop parent
self.parent_element_stack.pop()
# If we're inside an if/match branch (have a grandparent), append to it
if self.parent_element_stack:
parent_var = self.parent_element_stack[-1]
self.lines.append(f" call void @js_append_child(i32 %{parent_var}, i32 %{elem_var})")
return elem_var
def _emit_yield(self, stmt: dict[str, Any]) -> str | None:
@@ -1189,29 +1387,48 @@ class SignalLLVMIRGenerator:
return text_var
elif value["type"] == "fstring":
# Handle f-strings with signal references
# For now, create text with signal value
# TODO: Implement proper string concatenation
parts = value["parts"]
# Handle f-strings - check if reactive
stmt_id = id(stmt)
# Find signal references
for part in parts:
if part["type"] == "formatted_value":
if part["value"]["type"] == "name":
signal_name = part["value"]["id"]
if signal_name in self.signals:
# Load signal value and create text node
# This is simplified - real impl would concat strings
text_var = self._new_var()
self.lines.append(
f" ; TODO: Format f-string with signal {signal_name}"
)
# For now, just create placeholder text
placeholder = self._get_or_create_string("0")
self.lines.append(
f" %{text_var} = call i32 @js_create_text(i8* getelementptr inbounds ([2 x i8], [2 x i8]* {placeholder}, i32 0, i32 0))"
)
return text_var
if stmt_id in self.stmt_reactive_text:
# This is a reactive text node!
text_id = self.stmt_reactive_text[stmt_id]
text_info = self.reactive_text_map[text_id]
# Build the initial text from f-string
result = self._build_fstring_text(text_info["fstring"])
text_var = self._new_var()
if result:
# Simple "prefix{int}" pattern
prefix_ptr, int_val = result
self.lines.append(
f" %{text_var} = call i32 @js_create_text_with_int(i8* {prefix_ptr}, i32 {int_val})"
)
else:
# Complex pattern - create empty for now
empty_ptr = self._emit_string_ptr("")
self.lines.append(f" %{text_var} = call i32 @js_create_text(i8* {empty_ptr})")
# Store the text node reference for reactive updates (scoped to component)
self.lines.append(f" store i32 %{text_var}, i32* @reactive_text_{self.current_component}_{text_id}_node")
return text_var
else:
# Non-reactive f-string (no signal dependencies)
result = self._build_fstring_text(value)
text_var = self._new_var()
if result:
# Simple "prefix{int}" pattern
prefix_ptr, int_val = result
self.lines.append(
f" %{text_var} = call i32 @js_create_text_with_int(i8* {prefix_ptr}, i32 {int_val})"
)
else:
# Complex pattern - create empty for now
empty_ptr = self._emit_string_ptr("")
self.lines.append(f" %{text_var} = call i32 @js_create_text(i8* {empty_ptr})")
return text_var
# Fallback: create empty text
empty_str = self._get_or_create_string("")
@@ -1238,6 +1455,16 @@ class SignalLLVMIRGenerator:
byte_length = len(value.encode("utf-8")) + 1 # +1 for null terminator
return f"[{byte_length} x i8]"
def _emit_string_ptr(self, value: str) -> str:
"""Emit code to get a pointer to a string constant and return the variable name."""
str_global = self._get_or_create_string(value)
ptr_var = self._new_var()
self.lines.append(
f" %{ptr_var} = getelementptr inbounds {self._string_type(value)}, "
f"{self._string_type(value)}* {str_global}, i32 0, i32 0"
)
return f"%{ptr_var}"
def _new_var(self) -> str:
"""Generate a new SSA variable name."""
var_name = f"var{self.next_var_id}"
+48 -4
View File
@@ -16,15 +16,31 @@ def parse_component(source: str) -> dict[str, Any] | list[dict[str, Any]]:
"""
tree = ast.parse(source)
# Find ALL @component decorated functions
# Find @component decorated functions and @external functions
components = []
external_functions = []
for node in tree.body: # Only top-level functions, not ast.walk
if isinstance(node, ast.FunctionDef) and _has_component_decorator(node):
components.append(_transform_component(node))
if isinstance(node, ast.FunctionDef):
if _has_component_decorator(node):
components.append(_transform_component(node))
elif _has_external_decorator(node):
# Transform external function
external_functions.append({
"type": "external_function",
"name": node.name,
"args": [arg.arg for arg in node.args.args],
})
if not components:
raise ValueError("No @component decorated function found")
# Add external functions to all components
for component in components:
if external_functions:
# Prepend external functions to component body
component["body"] = external_functions + component["body"]
# Return single component or list
return components[0] if len(components) == 1 else components
@@ -141,6 +157,9 @@ def _transform_statement(stmt: ast.stmt) -> dict[str, Any]:
return _transform_with(stmt)
elif isinstance(stmt, ast.Expr) and isinstance(stmt.value, ast.Yield):
return _transform_yield(stmt.value)
elif isinstance(stmt, ast.Expr):
# Expression statement (e.g., function call like js_toggle_debug_console())
return {"type": "expr", "value": _transform_expr(stmt.value)}
elif isinstance(stmt, ast.Assign):
return _transform_assign(stmt)
elif isinstance(stmt, ast.AugAssign):
@@ -254,8 +273,25 @@ def _transform_augassign(node: ast.AugAssign) -> dict[str, Any]:
}
def _has_external_decorator(node: ast.FunctionDef) -> bool:
"""Check if a function has the @external or @bridge decorator."""
for decorator in node.decorator_list:
if isinstance(decorator, ast.Name) and decorator.id in ("external", "bridge"):
return True
return False
def _transform_function(node: ast.FunctionDef) -> dict[str, Any]:
"""Transform a function definition (e.g., event handlers)."""
"""Transform a function definition (e.g., event handlers or external functions)."""
# Check if this is an external JavaScript function
if _has_external_decorator(node):
return {
"type": "external_function",
"name": node.name,
"args": [arg.arg for arg in node.args.args],
}
# Regular function - transform body
return {
"type": "function",
"name": node.name,
@@ -356,6 +392,14 @@ def _transform_expr(expr: ast.expr | None) -> dict[str, Any]:
"body": _transform_expr(expr.body),
"orelse": _transform_expr(expr.orelse),
}
elif isinstance(expr, ast.BinOp):
# Handle binary operations (e.g., count + 1, x - 5, a * b)
return {
"type": "binop",
"left": _transform_expr(expr.left),
"op": type(expr.op).__name__, # Add, Sub, Mult, Div, Mod, etc.
"right": _transform_expr(expr.right),
}
else:
return {"type": "unknown", "ast_type": type(expr).__name__}
+26
View File
@@ -11,6 +11,16 @@ def component(func):
return func
def external(func):
"""External decorator - marks a function as implemented in JavaScript."""
return func
def bridge(func):
"""Bridge decorator - alias for external, marks a JavaScript bridge function."""
return func
def signal(initial_value):
"""Create a reactive signal with an initial value."""
pass
@@ -74,6 +84,18 @@ class H3(_Element):
pass
class H4(_Element):
"""<h4> element."""
pass
class Pre(_Element):
"""<pre> element."""
pass
class Label(_Element):
"""<label> element."""
@@ -155,6 +177,8 @@ class Img(_Element):
# Export all for convenience
__all__ = [
"component",
"external",
"bridge",
"signal",
"Div",
"P",
@@ -163,6 +187,8 @@ __all__ = [
"H1",
"H2",
"H3",
"H4",
"Pre",
"Label",
"Input",
"Form",