Reorganize HighFive example into highfive/ subdirectory

**Structure Before:**
examples/
  ├── HighFive.py, HighFive.html, HighFive.wasm, HighFive.ll (loose files)
  ├── highfive.html (old duplicate)
  ├── tabs/Tabs.*
  └── textinput/TextInput.*

**Structure After:**
examples/
  ├── highfive/HighFive.*
  ├── tabs/Tabs.*
  └── textinput/TextInput.*

**Changes:**
- Moved all HighFive.* files to examples/highfive/ subdirectory
- Updated paths in HighFive.html: runtime/ → ../runtime/
- Removed old duplicate highfive.html file
- Now consistent with tabs/ and textinput/ structure

**Testing:**
Access via: http://localhost:8111/highfive/HighFive.html

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Aaron SinclairandClaude committed 2025-11-15 15:16:06 -08:00
1 parent a43b325755
commit 999327172e
5 files changed
+3 -317

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>HighFive Counter - Ritz Framework</title>
<link rel="stylesheet" href="../runtime/ritz-debug.css">
<style>
body {
font-family: system-ui, sans-serif;
background: #f5f5f5;
}
#app {
max-width: 800px;
margin: 50px auto;
padding: 40px;
background: white;
border-radius: 8px;
box-shadow: 0 2px 8px rgba(0,0,0,0.1);
}
.high-five-app {
text-align: center;
}
.high-five-app p {
font-size: 18px;
margin: 15px 0;
color: #333;
}
.high-five-app .count {
font-size: 48px;
font-weight: bold;
color: #0066cc;
margin: 30px 0;
}
.high-five-app button {
font-size: 18px;
padding: 15px 40px;
background: #0066cc;
color: white;
border: none;
border-radius: 8px;
cursor: pointer;
transition: all 0.2s;
}
.high-five-app button:hover {
background: #0052a3;
transform: scale(1.05);
}
.high-five-app button:active {
transform: scale(0.98);
}
</style>
</head>
<body>
<div id="app"></div>
<div id="ritz-debug" class="ritz-debug hidden">
<div class="debug-header">
<h3>🎭 Ritz Debug</h3>
<button onclick="ritzDebug.toggle()">×</button>
</div>
<div id="status" class="status">Loading...</div>
<div class="debug-content">
<div class="debug-section">
<h4>Component</h4>
<pre>HighFive.py (Reactive Signals)</pre>
</div>
<div class="debug-section">
<h4>Features</h4>
<pre>✓ Signal in WASM memory
✓ Event handlers
✓ Reactive updates</pre>
</div>
<div class="debug-section">
<h4>Console Commands</h4>
<pre>ritzRuntime.getLog()
ritzInstance.exports.get_high_fives()
ritzInstance.exports.increment()</pre>
</div>
</div>
</div>
<script src="../runtime/ritz-runtime.js"></script>
<script src="../runtime/ritz-debug.js"></script>
<script>
// Wait for DOM to be ready
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => {
new RitzLoader().load('HighFive.wasm', 'HighFive');
});
} else {
new RitzLoader().load('HighFive.wasm', 'HighFive');
}
</script>
</body>
</html>
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; Generated by Ritz Framework with Signals
; Components: HighFive
; String constants
@.str.0 = private unnamed_addr constant [13 x i8] c"High fives: \00"
@.str.1 = private unnamed_addr constant [4 x i8] c"div\00"
@.str.2 = private unnamed_addr constant [6 x i8] c"class\00"
@.str.3 = private unnamed_addr constant [14 x i8] c"high-five-app\00"
@.str.4 = private unnamed_addr constant [2 x i8] c"p\00"
@.str.5 = private unnamed_addr constant [25 x i8] c"Give me a high five! ✋\00"
@.str.6 = private unnamed_addr constant [6 x i8] c"count\00"
@.str.7 = private unnamed_addr constant [7 x i8] c"button\00"
@.str.8 = private unnamed_addr constant [6 x i8] c"click\00"
@.str.9 = private unnamed_addr constant [10 x i8] c"increment\00"
@.str.10 = private unnamed_addr constant [11 x i8] c"High Five!\00"
; JavaScript bridge function declarations
declare i32 @js_create_element(i8*)
declare i32 @js_create_text(i8*)
declare i32 @js_create_text_with_int(i8*, i32)
declare void @js_append_child(i32, i32)
declare void @js_set_attribute(i32, i8*, i8*)
declare void @js_set_root(i32)
declare void @js_bind_event(i32, i8*, i8*)
declare void @js_update_text_content(i32, i8*)
declare void @js_update_text_with_int(i32, i8*, i32)
declare i32 @js_create_marker()
declare void @js_replace_at_marker(i32, i32, i32)
; Signal storage for HighFive (reactive state in WASM memory)
@signal_HighFive_high_fives = global i32 0
; Reactive text node storage
@reactive_text_0_node = global i32 0
; Signal helper functions
define i32 @get_high_fives() {
entry:
%val = load i32, i32* @signal_HighFive_high_fives
ret i32 %val
}
define void @set_high_fives(i32 %newval) {
entry:
store i32 %newval, i32* @signal_HighFive_high_fives
; TODO: Trigger DOM update callback
ret void
}
; Event handler: increment
define void @increment() {
entry:
%var0 = load i32, i32* @signal_HighFive_high_fives
%var1 = add i32 %var0, 1
store i32 %var1, i32* @signal_HighFive_high_fives
%var2 = load i32, i32* @reactive_text_0_node
%var3 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.0, i32 0, i32 0
%var4 = load i32, i32* @signal_HighFive_high_fives
call void @js_update_text_with_int(i32 %var2, i8* %var3, i32 %var4)
ret void
}
; Component render function
define i32 @render_HighFive() {
entry:
%var6 = getelementptr inbounds [4 x i8], [4 x i8]* @.str.1, i32 0, i32 0
%var5 = call i32 @js_create_element(i8* %var6)
%var7 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var8 = getelementptr inbounds [14 x i8], [14 x i8]* @.str.3, i32 0, i32 0
call void @js_set_attribute(i32 %var5, i8* %var7, i8* %var8)
%var10 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.4, i32 0, i32 0
%var9 = call i32 @js_create_element(i8* %var10)
%var11 = call i32 @js_create_text(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.5, i32 0, i32 0))
call void @js_append_child(i32 %var9, i32 %var11)
call void @js_append_child(i32 %var5, i32 %var9)
%var13 = getelementptr inbounds [2 x i8], [2 x i8]* @.str.4, i32 0, i32 0
%var12 = call i32 @js_create_element(i8* %var13)
%var14 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.2, i32 0, i32 0
%var15 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.6, i32 0, i32 0
call void @js_set_attribute(i32 %var12, i8* %var14, i8* %var15)
%var16 = getelementptr inbounds [13 x i8], [13 x i8]* @.str.0, i32 0, i32 0
%var17 = load i32, i32* @signal_HighFive_high_fives
%var18 = call i32 @js_create_text_with_int(i8* %var16, i32 %var17)
store i32 %var18, i32* @reactive_text_0_node
call void @js_append_child(i32 %var12, i32 %var18)
call void @js_append_child(i32 %var5, i32 %var12)
%var20 = getelementptr inbounds [7 x i8], [7 x i8]* @.str.7, i32 0, i32 0
%var19 = call i32 @js_create_element(i8* %var20)
%var21 = getelementptr inbounds [6 x i8], [6 x i8]* @.str.8, i32 0, i32 0
%var22 = getelementptr inbounds [10 x i8], [10 x i8]* @.str.9, i32 0, i32 0
call void @js_bind_event(i32 %var19, i8* %var21, i8* %var22)
%var23 = call i32 @js_create_text(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.10, i32 0, i32 0))
call void @js_append_child(i32 %var19, i32 %var23)
call void @js_append_child(i32 %var5, i32 %var19)
ret i32 %var5
}
; Main entry point
define void @main() {
entry:
%root = call i32 @render_HighFive()
call void @js_set_root(i32 %root)
ret void
}
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"""
HighFive counter component - Demonstrates reactive signals and event handlers.
This component uses a signal to track state and an onclick handler to update it.
"""
from ritz.syntax import *
@component
def HighFive():
"""A counter that tracks high fives."""
high_fives = signal(0)
def increment():
high_fives += 1
with Div(class_="high-five-app"):
with P():
yield "Give me a high five! ✋"
with P(class_="count"):
yield f"High fives: {high_fives}"
with Button(onclick=increment):
yield "High Five!"
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