Add TextInput example exposing type system limitations + roadmap

Created a new example that demonstrates what we need for proper string/type support:

**TextInput Example (currently a counter):**
- Initially tried to build reactive text input
- Exposed 5 critical limitations:
  1. String signals stored as i32 (should be i8*)
  2. F-string interpolation incomplete (f"Count: {count}" → "0")
  3. No oninput event (only onclick supported)
  4. No event value passing (can't get input.value)
  5. No string operations (len, concat, etc.)

**Quick Fix Applied:**
- Added type coercion in _emit_signal_globals()
- String signals default to i32 0 (temporary)
- Bool signals convert True/False to 1/0
- Example now uses counter to demonstrate reactive updates

**TYPE_SYSTEM_ROADMAP.md:**
Complete implementation plan for proper type support:
- Phase 1: Type hints extraction (already works!)
- Phase 2: Typed signals (i32, i8*, i1)
- Phase 3: String interpolation in text nodes
- Phase 4: Generalized event system
- Phase 5: Component parameter type checking
- Phase 6: Delegate/callback types

This example will drive the type system implementation. Once complete,
text input will work with proper string signals and reactive updates.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
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# Type System & String Support Roadmap
This document outlines what needs to be implemented for proper type support in Ritz, driven by the TextInput example which exposes current limitations.
## Current State: Everything is i32
All signals, parameters, and values are treated as `i32`:
```llvm
@signal_MyComponent_text = global i32 0 ; String stored as i32!
@signal_MyComponent_count = global i32 0 ; OK
@signal_MyComponent_active = global i32 0 ; Should be i1
```
## Exposed Limitations (from TextInput example)
1. **String signals don't work**
- `text = signal("")` compiles to `i32 0`, not a string
- No way to store actual string data
2. **F-string interpolation incomplete**
- `f"Count: {count}"` renders as just the signal value `"0"`
- Missing string concatenation in LLVM IR
- See `llvm_codegen_signals.py:1190-1205`
3. **No oninput event**
- Only `onclick` supported
- Need generalized event system for `oninput`, `onchange`, etc.
4. **No event value passing**
- `onclick` doesn't pass event data
- `oninput` needs to pass `event.target.value` to handler
5. **No string operations**
- `len(text)` not implemented
- No concat, slice, format, etc.
## Implementation Plan
### Phase 1: Type Hints in Parser ✅ (Parser already extracts them!)
Python's `ast` module gives us type annotations for free:
```python
def Profile(name: str, age: int, active: bool):
pass
```
**Parser changes:**
- Extract type hints from `ast.arg.annotation`
- Store in IR: `{"name": "age", "type": "int"}`
- Handle `Signal[T]`, `Callable[[Args], Return]` generics
### Phase 2: Typed Signals
**Goal:** Different LLVM types based on initial value/annotation
```python
count: Signal[int] = signal(0) # → global i32 0
name: Signal[str] = signal("") # → global i8* null
active: Signal[bool] = signal(True) # → global i1 true
```
**Implementation:**
```python
# llvm_codegen_signals.py:_emit_signal_globals()
def _emit_signal_globals(self, component: dict[str, Any]) -> None:
for signal_name, signal_info in self.signals.items():
signal_type = self._infer_signal_type(signal_info)
initial_value = self._format_initial_value(signal_info, signal_type)
if signal_type == "str":
self.lines.append(f"@signal_{component_name}_{signal_name} = global i8* {initial_value}")
elif signal_type == "bool":
self.lines.append(f"@signal_{component_name}_{signal_name} = global i1 {initial_value}")
else: # int
self.lines.append(f"@signal_{component_name}_{signal_name} = global i32 {initial_value}")
```
**String storage options:**
1. **Global string pool** - Immutable strings in WASM memory (simplest, start here)
2. **Dynamic allocation** - malloc/free for mutable strings (later)
### Phase 3: String Interpolation in Text Nodes
**Goal:** `f"Count: {count}"` → "Count: 42" in DOM
**Current code** (line 1190-1205):
```python
elif value["type"] == "fstring":
# TODO: Implement proper string concatenation
# Currently only emits signal value, loses prefix/suffix
```
**Needed:**
```python
def _emit_fstring_text(self, fstring_expr: dict) -> str:
"""Emit f-string as concatenated text node."""
parts = []
for part in fstring_expr["parts"]:
if part["type"] == "constant":
# Static string part
parts.append(self._get_or_create_string(part["value"]))
elif part["type"] == "formatted_value":
# Signal value - convert to string
signal_var = self._emit_expr(part["value"])
str_var = self._new_var()
self.lines.append(f" %{str_var} = call i8* @int_to_str(i32 {signal_var})")
parts.append(f"%{str_var}")
# Concatenate all parts
result = self._concat_strings(parts)
text_var = self._new_var()
self.lines.append(f" %{text_var} = call i32 @js_create_text(i8* {result})")
return text_var
```
**New JS bridge functions needed:**
```llvm
declare i8* @int_to_str(i32) ; Convert i32 to string
declare i8* @str_concat(i8*, i8*) ; Concatenate two strings
declare i32 @str_len(i8*) ; String length
```
### Phase 4: Generalized Event System
**Goal:** Support `oninput`, `onchange`, `onkeypress`, etc.
**Current:** Only `onclick` hardcoded
```python
if prop_name == "onclick":
# Special handling
```
**Needed:**
```python
EVENT_TYPES = {
"onclick": {"js_name": "click", "signature": "void ()"},
"oninput": {"js_name": "input", "signature": "void (i8*)"}, # Passes value
"onchange": {"js_name": "change", "signature": "void (i8*)"},
"onkeypress": {"js_name": "keypress", "signature": "void (i32)"}, # Passes keycode
}
def _emit_element_props(self, elem_var: str, props: dict):
for prop_name, prop_value in props.items():
if prop_name.startswith("on"):
event_type = EVENT_TYPES.get(prop_name)
self._emit_event_binding(elem_var, event_type, prop_value)
```
**Runtime changes** (ritz-runtime.js):
```javascript
js_bind_event(elemId, eventNamePtr, handlerNamePtr, passValue) {
const eventName = this.readString(eventNamePtr);
const handlerName = this.readString(handlerNamePtr);
const handler = this.wasmInstance.exports[handlerName];
element.addEventListener(eventName, (event) => {
if (passValue && event.target) {
// For oninput, pass the input value to WASM
const valuePtr = this.createWasmString(event.target.value);
handler(valuePtr);
} else {
handler();
}
});
}
```
### Phase 5: Component Parameter Types
**Goal:** Type-checked component calls
```python
@component
def Greeting(name: str, age: int):
yield f"{name} is {age} years old"
# Type-checked call
yield Greeting(name="Alice", age=30) # ✓
yield Greeting(name=42, age="Bob") # ✗ Type error
```
**Implementation:**
- Parser extracts parameter types
- Codegen validates argument types at call site
- Emit typed LLVM function signatures:
```llvm
define i32 @render_Greeting(i8* %name, i32 %age)
```
### Phase 6: Delegate/Callback Types
**Goal:** Type-safe function callbacks
```python
from ritz.types import Delegate
@component
def Button(on_click: Delegate[[], None], label: str):
with Button(onclick=on_click):
yield label
```
**LLVM representation:**
```llvm
define i32 @render_Button(void ()* %on_click, i8* %label)
```
## Migration Strategy
**Backwards Compatibility:**
- Support untyped code (default to i32)
- Gradual opt-in with type hints
- Add warnings for type mismatches
**Testing:**
- Update existing tests to use types
- Add type-specific test suites
- Test type inference vs explicit hints
## Success Criteria
When this is complete, the TextInput example should work:
```python
@component
def TextInput():
text: Signal[str] = signal("")
def on_input(value: str):
text = value
with Input(type_="text", oninput=on_input):
pass
with P():
yield f"You typed: {text}" # ✓ Full interpolation
with P():
yield f"Length: {len(text)}" # ✓ String operations
```
**Result:**
- Reactive text input with live updates ✓
- Proper string storage and manipulation ✓
- Type-safe event handlers ✓
- Clean, Pythonic syntax ✓
---
This is the foundation for a production-ready type system. Let's build it! 🚀